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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 15:20:48 -05:00

Add automated ban offense for anti-cheat

add EFClientStatHistory and EFClientAverageStatHistory for tracking change of stats over time
This commit is contained in:
RaidMax
2018-05-30 20:50:20 -05:00
parent ebda1984fa
commit dca4d10967
22 changed files with 1178 additions and 103 deletions

View File

@ -14,6 +14,8 @@ using System.Text.RegularExpressions;
using IW4MAdmin.Plugins.Stats.Web.Dtos;
using SharedLibraryCore.Database;
using Microsoft.EntityFrameworkCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Services;
namespace IW4MAdmin.Plugins.Stats.Helpers
{
@ -50,64 +52,70 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
var thirtyDaysAgo = DateTime.UtcNow.AddMonths(-1);
var iqClientIds = (from stat in context.Set<EFClientStatistics>()
join client in context.Clients
on stat.ClientId equals client.ClientId
#if !DEBUG
where stat.TimePlayed >= 3600
where client.Level != Player.Permission.Banned
where client.LastConnection >= thirtyDaysAgo
where stat.Performance > 60
.Where(s => s.TimePlayed > 3600)
.Where(s => s.EloRating > 60.0)
#endif
group stat by stat.ClientId into s
orderby s.Average(cs => cs.Performance) descending
select s.First().ClientId)
where stat.Client.Level != Player.Permission.Banned
where stat.Client.LastConnection >= thirtyDaysAgo
group stat by stat.ClientId into sj
let performance = sj.Sum(s => (s.EloRating + s.Skill) * s.TimePlayed) / sj.Sum(st => st.TimePlayed)
orderby performance
select new
{
// sj.First().Client.CurrentAlias.Name,
sj.First().Client.ClientId,
Skill = sj.Select(s => s.Skill)
})
/*
join averageStats in context.Set<EFClientAverageStatHistory>().Include(c => c.Ratings)
on stat.ClientId equals averageStats.ClientId
where averageStats.Ratings.Count > 0
group new { stat, averageStats } by averageStats.ClientId into avg
orderby avg.Select(c => c.averageStats.Ratings.OrderByDescending(r => r.RatingId).First().Performance).First()
select new
{
avg.First().stat.Client.CurrentAlias.Name,//sj.Select(c => c.Client.CurrentAlias.Name),
avg.First().stat.ClientId,//sj.First().ClientId,
avg.First().stat.Kills,//Kills = sj.Select(s => s.Kills),
avg.First().stat.Deaths,//Deaths = sj.Select(s => s.Deaths),
avg.First().stat.Performance,//Performance = sj.Select(c => new { c.Performance, c.TimePlayed }),
// KDR = stat.Kills / stat.Deaths,//KDR = sj.Select(c => new { KDR = c.Kills / (double)c.Deaths, c.TimePlayed }),
//TotalPlayTime = sj.Select(c => c.TimePlayed),
avg.First().stat.Client.LastConnection,//sj.First().Client.LastConnection,
avg.First().stat.Client.TotalConnectionTime,//sj.First().Client.TotalConnectionTime,
avg.First().stat.TimePlayed,
RatingId = 0
// todo: eventually replace this in favor of joining
//AverageHistory = context.Set<EFClientAverageStatHistory>().SingleOrDefault(r => r.ClientId == stat.ClientId)
})*/
.Skip(start)
.Take(count);
var clientIds = await iqClientIds.ToListAsync();
var stats = await iqClientIds.ToListAsync();
var iqStats = (from stat in context.Set<EFClientStatistics>()
join client in context.Clients
on stat.ClientId equals client.ClientId
where clientIds.Contains(client.ClientId)
select new
var groupedSelection = stats.GroupBy(c => c.ClientId).Select(s =>
new TopStatsInfo()
{
/* Name = s.First().Name,
// weighted based on time played
Performance = s.OrderByDescending(r => r.RatingId).First().Performance,
// ditto
KDR = s.First().Deaths == 0 ? s.First().Kills : (double)s.First().Kills / s.First().Deaths,
ClientId = s.First().ClientId,
Deaths = s.First().Deaths,
Kills = s.First().Kills,
LastSeen = Utilities.GetTimePassed(s.First().LastConnection, false),
TimePlayed = Math.Round(s.First().TotalConnectionTime / 3600.0, 1).ToString("#,##0"),
/ PerformanceHistory = s.AverageHistory == null || s.AverageHistory?.Ratings.Count < 2 ?
new List<double>()
{
client.CurrentAlias.Name,
client.ClientId,
stat.Kills,
stat.Deaths,
stat.EloRating,
stat.Skill,
stat.TimePlayed,
client.LastConnection,
client.TotalConnectionTime
});
var stats = await iqStats.ToListAsync();
var groupedSelection = stats.GroupBy(s => s.ClientId).Select(s =>
new TopStatsInfo()
{
Name = s.Select(c => c.Name).FirstOrDefault(),
// weighted based on time played
Performance = Math.Round
(s
.Where(c => (c.Skill + c.EloRating) / 2.0 > 0)
.Sum(c => (c.Skill + c.EloRating) / 2.0 * c.TimePlayed) /
s.Where(c => (c.Skill + c.EloRating) / 2.0 > 0)
.Sum(c => c.TimePlayed), 2),
// ditto
KDR = Math.Round(s
.Where(c => c.Deaths > 0)
.Sum(c => ((c.Kills / (double)c.Deaths) * c.TimePlayed) /
s.Where(d => d.Deaths > 0)
.Sum(d => d.TimePlayed)), 2),
ClientId = s.Select(c => c.ClientId).FirstOrDefault(),
Deaths = s.Sum(cs => cs.Deaths),
Kills = s.Sum(cs => cs.Kills),
LastSeen = Utilities.GetTimePassed(s.First().LastConnection, false),
TimePlayed = Math.Round(s.First().TotalConnectionTime / 3600.0, 1).ToString("#,##0"),
});
s.Performance,
s.Performance
} :
s.AverageHistory.Ratings.Select(r => Math.Round(r.Performance, 1)).ToList()*/
});
var statList = groupedSelection.OrderByDescending(s => s.Performance).ToList();
@ -215,8 +223,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
Active = true,
HitCount = 0,
Location = hl
})
.ToList()
}).ToList()
};
// insert if they've not been added
@ -437,7 +444,16 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
case Penalty.PenaltyType.Ban:
await attacker.Ban(Utilities.CurrentLocalization.LocalizationIndex["PLUGIN_STATS_CHEAT_DETECTED"], new Player()
{
ClientId = 1
ClientId = 1,
AdministeredPenalties = new List<EFPenalty>()
{
new EFPenalty()
{
AutomatedOffense = penalty.Type == Cheat.Detection.DetectionType.Bone ?
$"{penalty.Type}-{(int)penalty.Location}-{Math.Round(penalty.Value, 2)}@{penalty.HitCount}" :
$"{penalty.Type}-{Math.Round(penalty.Value, 2)}@{penalty.HitCount}",
}
}
});
break;
case Penalty.PenaltyType.Flag:
@ -546,6 +562,15 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
attackerStats.Skill = 0.0;
}
// update their performance
#if !DEBUG
if ((DateTime.UtcNow - attackerStats.LastStatHistoryUpdate).TotalMinutes >= 10)
#endif
{
await UpdateStatHistory(attacker, attackerStats);
attackerStats.LastStatHistoryUpdate = DateTime.UtcNow;
}
// todo: do we want to save this immediately?
var clientStatsSvc = ContextThreads[serverId].ClientStatSvc;
clientStatsSvc.Update(attackerStats);
@ -553,6 +578,132 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
await clientStatsSvc.SaveChangesAsync();
}
/// <summary>
/// Update the invidual and average stat history for a client
/// </summary>
/// <param name="client">client to update</param>
/// <param name="clientStats">stats of client that is being updated</param>
/// <returns></returns>
private async Task UpdateStatHistory(Player client, EFClientStatistics clientStats)
{
int currentServerTotalPlaytime = clientStats.TimePlayed + (int)(DateTime.UtcNow - client.LastConnection).TotalSeconds;
using (var ctx = new DatabaseContext())
{
// select the individual history for current server
var iqIndividualStatHistory = from statHistory in ctx.Set<EFClientStatHistory>()
where statHistory.ClientId == client.ClientId
where statHistory.ServerId == clientStats.ServerId
select statHistory;
// select the average history for current client
var iqAverageHistory = from stat in ctx.Set<EFClientAverageStatHistory>()
where stat.ClientId == client.ClientId
select stat;
// select all stats for current client
var iqClientStats = from stats in ctx.Set<EFClientStatistics>()
where stats.ClientId == client.ClientId
where stats.ServerId != clientStats.ServerId
select new
{
stats.Performance,
stats.TimePlayed
};
// get the client ranking for the current server
int individualClientRanking = await ctx.Set<EFClientStatHistory>()
.Where(c => c.ClientId != client.ClientId)
.Where(c => c.ServerId == clientStats.ServerId)
.Where(c => c.Ratings.OrderByDescending(r => r.RatingId).FirstOrDefault().Performance > clientStats.Performance)
.CountAsync() + 1;
var currentServerHistory = await iqIndividualStatHistory
.Include(r => r.Ratings)
.FirstOrDefaultAsync() ?? new EFClientStatHistory()
{
Active = true,
ClientId = client.ClientId,
Ratings = new List<EFRating>(),
ServerId = clientStats.ServerId
};
var averageHistory = await iqAverageHistory
.Include(r => r.Ratings)
.FirstOrDefaultAsync() ?? new EFClientAverageStatHistory()
{
ClientId = client.ClientId,
Ratings = new List<EFRating>(),
Active = true,
};
if (currentServerHistory.StatHistoryId == 0)
{
ctx.Add(currentServerHistory);
}
else
{
ctx.Update(currentServerHistory);
}
if (averageHistory.Ratings.Count == 0)
{
ctx.Add(averageHistory);
}
else
{
ctx.Update(averageHistory);
}
if (currentServerHistory.Ratings.Count > 30)
{
ctx.Entry(currentServerHistory.Ratings.First()).State = EntityState.Deleted;
currentServerHistory.Ratings.Remove(currentServerHistory.Ratings.First());
}
currentServerHistory.Ratings.Add(new EFRating()
{
Performance = clientStats.Performance,
Ranking = individualClientRanking,
Active = true,
ClientId = client.ClientId,
});
var clientStatsList = await iqClientStats.ToListAsync();
clientStatsList.Add(new
{
clientStats.Performance,
TimePlayed = currentServerTotalPlaytime
});
// weight the performance based on play time
var performanceAverage = clientStatsList.Sum(p => (p.Performance * p.TimePlayed)) / clientStatsList.Sum(p => p.TimePlayed);
int overallClientRanking = await ctx.Set<EFClientAverageStatHistory>()
.Where(c => c.ClientId != client.ClientId)
.Where(c => c.Ratings.OrderByDescending(r => r.RatingId).FirstOrDefault().Performance > performanceAverage)
.CountAsync() + 1;
if (averageHistory.Ratings.Count > 30)
{
ctx.Entry(averageHistory.Ratings.First()).State = EntityState.Deleted;
averageHistory.Ratings.Remove(averageHistory.Ratings.First());
}
averageHistory.Ratings.Add(new EFRating()
{
Performance = performanceAverage,
Ranking = overallClientRanking,
Active = true,
ClientId = client.ClientId,
});
await ctx.SaveChangesAsync();
}
}
/// <summary>
/// Performs the incrementation of kills and deaths for client statistics
/// </summary>