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update for database provider specific migrations
fix issues with live radar
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@ -391,32 +391,28 @@ namespace IW4MAdmin.Plugins.Stats
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async Task<string> totalKills(Server server)
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{
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using (var ctx = new DatabaseContext(disableTracking: true))
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{
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long kills = await ctx.Set<EFServerStatistics>().Where(s => s.Active).SumAsync(s => s.TotalKills);
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return kills.ToString("#,##0", new System.Globalization.CultureInfo(Utilities.CurrentLocalization.LocalizationName));
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}
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await using var context = _databaseContextFactory.CreateContext(false);
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long kills = await context.Set<EFServerStatistics>().Where(s => s.Active).SumAsync(s => s.TotalKills);
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return kills.ToString("#,##0", new System.Globalization.CultureInfo(Utilities.CurrentLocalization.LocalizationName));
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}
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async Task<string> totalPlayTime(Server server)
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{
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using (var ctx = new DatabaseContext(disableTracking: true))
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{
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long playTime = await ctx.Set<EFServerStatistics>().Where(s => s.Active).SumAsync(s => s.TotalPlayTime);
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return (playTime / 3600.0).ToString("#,##0", new System.Globalization.CultureInfo(Utilities.CurrentLocalization.LocalizationName));
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}
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await using var context = _databaseContextFactory.CreateContext(false);
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long playTime = await context.Set<EFServerStatistics>().Where(s => s.Active).SumAsync(s => s.TotalPlayTime);
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return (playTime / 3600.0).ToString("#,##0", new System.Globalization.CultureInfo(Utilities.CurrentLocalization.LocalizationName));
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}
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async Task<string> topStats(Server s)
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{
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// todo: this needs to needs to be updated when we DI the lookup
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return string.Join(Environment.NewLine, await Commands.TopStats.GetTopStats(s, Utilities.CurrentLocalization.LocalizationIndex));
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return string.Join(Environment.NewLine, await Commands.TopStats.GetTopStats(s, Utilities.CurrentLocalization.LocalizationIndex, _databaseContextFactory));
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}
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async Task<string> mostPlayed(Server s)
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{
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// todo: this needs to needs to be updated when we DI the lookup
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return string.Join(Environment.NewLine, await Commands.MostPlayedCommand.GetMostPlayed(s, Utilities.CurrentLocalization.LocalizationIndex));
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return string.Join(Environment.NewLine, await Commands.MostPlayedCommand.GetMostPlayed(s, Utilities.CurrentLocalization.LocalizationIndex, _databaseContextFactory));
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}
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async Task<string> mostKills(Server gameServer)
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