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Additional zombie stast work
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@ -9,7 +9,9 @@ public abstract class ZombieClientStat : DatedRecord
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{
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[Key]
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public long ZombieClientStatId { get; set; }
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[NotMapped] public override long Id => ZombieClientStatId;
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public int? MatchId { get; set; }
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[ForeignKey(nameof(MatchId))]
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@ -17,13 +19,14 @@ public abstract class ZombieClientStat : DatedRecord
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public int ClientId { get; set; }
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[ForeignKey(nameof(ClientId))]
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public virtual EFClient? Client { get; set; }
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public virtual EFClient Client { get; set; }
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public int Kills { get; set; }
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public int Deaths { get; set; }
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public int DamageDealt { get; set; }
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public long DamageDealt { get; set; }
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public int DamageReceived { get; set; }
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public int Headshots { get; set; }
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public int HeadshotKills { get; set; }
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public int Melees { get; set; }
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public int Downs { get; set; }
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public int Revives { get; set; }
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