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Additional zombie stast work
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@ -4,5 +4,6 @@ public class PlayerRoundDataGameEvent : ClientGameEvent
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{
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public int TotalScore { get; init; }
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public int CurrentScore { get; init; }
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public int CurrentRound { get; init; }
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public bool IsGameOver { get; init; }
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}
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@ -1,6 +1,6 @@
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namespace SharedLibraryCore.Events.Game.GameScript.Zombie;
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public class RoundCompleteGameEvent : GameEventV2
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public class RoundEndEvent : GameEventV2
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{
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public int RoundNumber { get; init; }
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}
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