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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 23:31:13 -05:00

Miscellanous fixes

This commit is contained in:
RaidMax
2017-11-13 15:58:23 -06:00
parent 07e3c61e98
commit e64a216cc0
11 changed files with 260 additions and 163 deletions

View File

@ -16,6 +16,8 @@ namespace StatsPlugin
"with",
"from",
"about",
"your",
"just",
"into",
"over",
"after",
@ -26,6 +28,7 @@ namespace StatsPlugin
"but",
"his",
"they",
"then",
"her",
"she",
"will",
@ -45,6 +48,8 @@ namespace StatsPlugin
"think",
"look",
"want",
"can",
"was",
"give",
"use",
"find",
@ -82,6 +87,7 @@ namespace StatsPlugin
"the",
"and",
"that",
"than",
"have",
"this",
"one",
@ -90,7 +96,9 @@ namespace StatsPlugin
"yah",
"why",
"who" ,
"when"};
"when",
"where",
};
public ChatDatabase(string FN) : base(FN)
{

View File

@ -78,7 +78,7 @@ namespace StatsPlugin.Chat
ServerID = c.ServerID,
Message = c.Message,
TimeSent = c.TimeSent,
Client = client
ClientName = client.Name,
}),
additionalHeaders = new Dictionary<string, string>()
};

View File

@ -230,139 +230,155 @@ namespace StatsPlugin
public async Task OnEventAsync(Event E, Server S)
{
if (E.Type == Event.GType.Start)
try
{
statLists.Add(new StatTracking(S.GetPort()));
ServerStats.Add(S.GetPort(), new ServerStatInfo());
var config = new ConfigurationManager(S);
if (config.GetProperty("EnableTrusted") == null)
config.AddProperty(new KeyValuePair<string, object>("EnableTrusted", true));
}
if (E.Type == Event.GType.Stop)
{
statLists.RemoveAll(s => s.Port == S.GetPort());
ServerStats.Remove(S.GetPort());
}
if (E.Type == Event.GType.Connect)
{
ResetCounters(E.Origin.ClientID, S.GetPort());
var config = new ConfigurationManager(E.Owner);
if (!(bool)config.GetProperty("EnableTrusted"))
return;
PlayerStats checkForTrusted = statLists.Find(x => x.Port == S.GetPort()).playerStats.GetStats(E.Origin);
//todo: move this out of here!!
if (checkForTrusted.TotalPlayTime >= 4320 && E.Origin.Level < Player.Permission.Trusted && E.Origin.Level != Player.Permission.Flagged)
if (E.Type == Event.GType.Start)
{
E.Origin.SetLevel(Player.Permission.Trusted);
E.Owner.Manager.GetClientDatabase().UpdatePlayer(E.Origin);
await E.Origin.Tell("Congratulations, you are now a ^5trusted ^7player! Type ^5!help ^7to view new commands.");
await E.Origin.Tell("You earned this by playing for ^53 ^7full days!");
statLists.Add(new StatTracking(S.GetPort()));
ServerStats.Add(S.GetPort(), new ServerStatInfo());
var config = new ConfigurationManager(S);
if (config.GetProperty("EnableTrusted") == null)
config.AddProperty(new KeyValuePair<string, object>("EnableTrusted", true));
}
}
if (E.Type == Event.GType.MapEnd || E.Type == Event.GType.Stop)
{
foreach (Player P in S.GetPlayersAsList())
if (E.Type == Event.GType.Stop)
{
if (P == null)
continue;
CalculateAndSaveSkill(P, statLists.Find(x => x.Port == S.GetPort()));
ResetCounters(P.ClientID, S.GetPort());
E.Owner.Logger.WriteInfo($"Updated skill for {P}");
//E.Owner.Log.Write(String.Format("\r\nJoin: {0}\r\nInactive Minutes: {1}\r\nnewPlayTime: {2}\r\nnewSPM: {3}\r\nkdrWeight: {4}\r\nMultiplier: {5}\r\nscoreWeight: {6}\r\nnewSkillFactor: {7}\r\nprojectedNewSkill: {8}\r\nKills: {9}\r\nDeaths: {10}", connectionTime[P.clientID].ToShortTimeString(), inactiveMinutes[P.clientID], newPlayTime, newSPM, kdrWeight, Multiplier, scoreWeight, newSkillFactor, disconnectStats.Skill, disconnectStats.Kills, disconnectStats.Deaths));
statLists.RemoveAll(s => s.Port == S.GetPort());
ServerStats.Remove(S.GetPort());
}
}
if (E.Type == Event.GType.MapChange)
{
ServerStats[S.GetPort()].GetKillQueue().Clear();
ServerStats[S.GetPort()].RoundStartTime = DateTime.Now;
}
if (E.Type == Event.GType.Disconnect)
{
CalculateAndSaveSkill(E.Origin, statLists.Find(x => x.Port == S.GetPort()));
ResetCounters(E.Origin.ClientID, S.GetPort());
E.Owner.Logger.WriteInfo($"Updated skill for disconnecting client {E.Origin}");
}
if (E.Type == Event.GType.Kill)
{
if (E.Origin == E.Target || E.Origin == null)
return;
string[] killInfo = (E.Data != null) ? E.Data.Split(';') : new string[0];
if (killInfo.Length >= 9 && killInfo[0].Contains("ScriptKill"))
if (E.Type == Event.GType.Connect)
{
var killEvent = new KillInfo(E.Origin.DatabaseID, E.Target.DatabaseID, S.CurrentMap.Name, killInfo[7], killInfo[8], killInfo[5], killInfo[6], killInfo[3], killInfo[4])
ResetCounters(E.Origin.ClientID, S.GetPort());
var config = new ConfigurationManager(E.Owner);
if (!(bool)config.GetProperty("EnableTrusted"))
return;
PlayerStats checkForTrusted = statLists.Find(x => x.Port == S.GetPort()).playerStats.GetStats(E.Origin);
//todo: move this out of here!!
if (checkForTrusted.TotalPlayTime >= 4320 && E.Origin.Level < Player.Permission.Trusted && E.Origin.Level != Player.Permission.Flagged)
{
KillerPlayer = E.Origin.Name,
VictimPlayer = E.Target.Name,
};
if (ServerStats[S.GetPort()].GetKillQueue().Count > MAX_KILLEVENTS - 1)
ServerStats[S.GetPort()].GetKillQueue().Dequeue();
ServerStats[S.GetPort()].GetKillQueue().Enqueue(killEvent);
//S.Logger.WriteInfo($"{E.Origin.Name} killed {E.Target.Name} with a {killEvent.Weapon} from a distance of {Vector3.Distance(killEvent.KillOrigin, killEvent.DeathOrigin)} with {killEvent.Damage} damage, at {killEvent.HitLoc}");
var cs = statLists.Find(x => x.Port == S.GetPort());
cs.playerStats.AddKill(killEvent);
E.Origin.SetLevel(Player.Permission.Trusted);
E.Owner.Manager.GetClientDatabase().UpdatePlayer(E.Origin);
await E.Origin.Tell("Congratulations, you are now a ^5trusted ^7player! Type ^5!help ^7to view new commands.");
await E.Origin.Tell("You earned this by playing for ^53 ^7full days!");
}
}
Player Killer = E.Origin;
StatTracking curServer = statLists.Find(x => x.Port == S.GetPort());
PlayerStats killerStats = curServer.playerStats.GetStats(Killer);
if (E.Type == Event.GType.MapEnd || E.Type == Event.GType.Stop)
{
foreach (Player P in S.GetPlayersAsList())
{
curServer.lastKill[E.Origin.ClientID] = DateTime.Now;
curServer.Kills[E.Origin.ClientID]++;
if (P == null)
continue;
if ((DateTime.Now - curServer.lastKill[E.Origin.ClientID]).TotalSeconds > 120)
curServer.inactiveMinutes[E.Origin.ClientID] += 2;
CalculateAndSaveSkill(P, statLists.Find(x => x.Port == S.GetPort()));
ResetCounters(P.ClientID, S.GetPort());
killerStats.Kills++;
E.Owner.Logger.WriteInfo($"Updated skill for {P}");
//E.Owner.Log.Write(String.Format("\r\nJoin: {0}\r\nInactive Minutes: {1}\r\nnewPlayTime: {2}\r\nnewSPM: {3}\r\nkdrWeight: {4}\r\nMultiplier: {5}\r\nscoreWeight: {6}\r\nnewSkillFactor: {7}\r\nprojectedNewSkill: {8}\r\nKills: {9}\r\nDeaths: {10}", connectionTime[P.clientID].ToShortTimeString(), inactiveMinutes[P.clientID], newPlayTime, newSPM, kdrWeight, Multiplier, scoreWeight, newSkillFactor, disconnectStats.Skill, disconnectStats.Kills, disconnectStats.Deaths));
}
}
killerStats.KDR = (killerStats.Deaths == 0) ? killerStats.Kills : killerStats.KDR = Math.Round((double)killerStats.Kills / (double)killerStats.Deaths, 2);
if (E.Type == Event.GType.MapChange)
{
ServerStats[S.GetPort()].GetKillQueue().Clear();
ServerStats[S.GetPort()].RoundStartTime = DateTime.Now;
}
curServer.playerStats.UpdateStats(Killer, killerStats);
if (E.Type == Event.GType.Disconnect)
{
CalculateAndSaveSkill(E.Origin, statLists.Find(x => x.Port == S.GetPort()));
ResetCounters(E.Origin.ClientID, S.GetPort());
E.Owner.Logger.WriteInfo($"Updated skill for disconnecting client {E.Origin}");
}
curServer.killStreaks[Killer.ClientID] += 1;
curServer.deathStreaks[Killer.ClientID] = 0;
if (E.Type == Event.GType.Kill)
{
if (E.Origin == E.Target || E.Origin == null)
return;
await Killer.Tell(MessageOnStreak(curServer.killStreaks[Killer.ClientID], curServer.deathStreaks[Killer.ClientID]));
string[] killInfo = (E.Data != null) ? E.Data.Split(';') : new string[0];
if (killInfo.Length >= 9 && killInfo[0].Contains("ScriptKill"))
{
var killEvent = new KillInfo(E.Origin.DatabaseID, E.Target.DatabaseID, S.CurrentMap.Name, killInfo[7], killInfo[8], killInfo[5], killInfo[6], killInfo[3], killInfo[4])
{
KillerPlayer = E.Origin.Name,
VictimPlayer = E.Target.Name,
};
if (ServerStats[S.GetPort()].GetKillQueue().Count > MAX_KILLEVENTS - 1)
ServerStats[S.GetPort()].GetKillQueue().Dequeue();
ServerStats[S.GetPort()].GetKillQueue().Enqueue(killEvent);
//S.Logger.WriteInfo($"{E.Origin.Name} killed {E.Target.Name} with a {killEvent.Weapon} from a distance of {Vector3.Distance(killEvent.KillOrigin, killEvent.DeathOrigin)} with {killEvent.Damage} damage, at {killEvent.HitLoc}");
var cs = statLists.Find(x => x.Port == S.GetPort());
cs.playerStats.AddKill(killEvent);
}
Player Killer = E.Origin;
StatTracking curServer = statLists.Find(x => x.Port == S.GetPort());
PlayerStats killerStats = curServer.playerStats.GetStats(Killer);
if (killerStats == null)
killerStats = new PlayerStats(0, 0, 0, 0, 0, 0);
curServer.lastKill[E.Origin.ClientID] = DateTime.Now;
curServer.Kills[E.Origin.ClientID]++;
if ((DateTime.Now - curServer.lastKill[E.Origin.ClientID]).TotalSeconds > 120)
curServer.inactiveMinutes[E.Origin.ClientID] += 2;
killerStats.Kills++;
killerStats.KDR = (killerStats.Deaths == 0) ? killerStats.Kills : killerStats.KDR = Math.Round((double)killerStats.Kills / (double)killerStats.Deaths, 2);
curServer.playerStats.UpdateStats(Killer, killerStats);
curServer.killStreaks[Killer.ClientID] += 1;
curServer.deathStreaks[Killer.ClientID] = 0;
await Killer.Tell(MessageOnStreak(curServer.killStreaks[Killer.ClientID], curServer.deathStreaks[Killer.ClientID]));
}
if (E.Type == Event.GType.Death)
{
if (E.Origin == E.Target || E.Origin == null)
return;
Player Victim = E.Origin;
StatTracking curServer = statLists.Find(x => x.Port == S.GetPort());
PlayerStats victimStats = curServer.playerStats.GetStats(Victim);
if (victimStats == null)
victimStats = new PlayerStats(0, 0, 0, 0, 0, 0);
victimStats.Deaths++;
victimStats.KDR = Math.Round(victimStats.Kills / (double)victimStats.Deaths, 2);
curServer.playerStats.UpdateStats(Victim, victimStats);
curServer.deathStreaks[Victim.ClientID] += 1;
curServer.killStreaks[Victim.ClientID] = 0;
await Victim.Tell(MessageOnStreak(curServer.killStreaks[Victim.ClientID], curServer.deathStreaks[Victim.ClientID]));
}
if (E.Type == Event.GType.Say)
{
ChatDB.AddChatHistory(E.Origin.DatabaseID, E.Owner.GetPort(), E.Data);
}
}
if (E.Type == Event.GType.Death)
catch (Exception e)
{
if (E.Origin == E.Target || E.Origin == null)
return;
Player Victim = E.Origin;
StatTracking curServer = statLists.Find(x => x.Port == S.GetPort());
PlayerStats victimStats = curServer.playerStats.GetStats(Victim);
victimStats.Deaths++;
victimStats.KDR = Math.Round(victimStats.Kills / (double)victimStats.Deaths, 2);
curServer.playerStats.UpdateStats(Victim, victimStats);
curServer.deathStreaks[Victim.ClientID] += 1;
curServer.killStreaks[Victim.ClientID] = 0;
await Victim.Tell(MessageOnStreak(curServer.killStreaks[Victim.ClientID], curServer.deathStreaks[Victim.ClientID]));
}
if (E.Type == Event.GType.Say)
{
ChatDB.AddChatHistory(E.Origin.DatabaseID, E.Owner.GetPort(), E.Data);
S.Logger.WriteWarning("StatsPlugin::OnEventAsync failed to complete");
S.Logger.WriteDebug($"Server:{S}\r\nOrigin:{E.Origin}\r\nTarget:{E.Target}");
S.Logger.WriteDebug($"Exception: {e.Message}");
}
}
@ -388,7 +404,8 @@ namespace StatsPlugin
return;
PlayerStats DisconnectingPlayerStats = curServer.playerStats.GetStats(P);
if (curServer.Kills[P.ClientID] == 0)
if (DisconnectingPlayerStats == null || curServer.Kills[P.ClientID] == 0)
return;
else if (curServer.lastKill[P.ClientID] > curServer.connectionTime[P.ClientID])
@ -430,6 +447,7 @@ namespace StatsPlugin
if (selectedPlayers == null)
return;
selectedPlayers.Kills[cID] = 0;
selectedPlayers.connectionTime[cID] = DateTime.Now;
selectedPlayers.inactiveMinutes[cID] = 0;