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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 07:13:58 -05:00

more integration tweaks

This commit is contained in:
RaidMax
2022-02-09 14:45:28 -06:00
parent cf2245a874
commit ef6beb8904
9 changed files with 103 additions and 51 deletions

View File

@ -6,11 +6,15 @@
init()
{
// setup default vars
level.eventBus = spawnstruct();
level.eventBus.inVar = "sv_iw4madmin_in";
level.eventBus.outVar = "sv_iw4madmin_out";
level.clientDataKey = "clientData";
level.eventBus = spawnstruct();
level.eventBus.inVar = "sv_iw4madmin_in";
level.eventBus.outVar = "sv_iw4madmin_out";
level.eventBus.failKey = "fail";
level.eventBus.timeoutKey = "timeout";
level.eventBus.timeout = 10;
level.clientDataKey = "clientData";
level.eventTypes = spawnstruct();
level.eventTypes.clientDataReceived = "ClientDataReceived";
level.eventTypes.clientDataRequested = "ClientDataRequested";
@ -19,6 +23,7 @@ init()
SetDvarIfUninitialized( level.eventBus.inVar, "" );
SetDvarIfUninitialized( level.eventBus.outVar, "" );
SetDvarIfUninitialized( "sv_iw4madmin_integration_enabled", 1 );
SetDvarIfUninitialized( "sv_iw4madmin_integration_debug", 0 );
// map the event type to the handler
level.eventCallbacks = [];
@ -42,7 +47,14 @@ OnPlayerConnect()
for ( ;; )
{
level waittill( "connected", player );
player.pers[level.clientDataKey] = spawnstruct();
level.iw4adminIntegrationDebug = GetDvarInt( "sv_iw4madmin_integration_debug" );
if ( !isDefined( player.pers[level.clientDataKey] ) )
{
player.pers[level.clientDataKey] = spawnstruct();
}
player thread OnPlayerSpawned();
}
}
@ -64,7 +76,10 @@ DisplayWelcomeData()
clientData = self.pers[level.clientDataKey];
self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
if ( clientData.permissionLevel != "User" )
{
self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
}
wait (2.0);
self IPrintLnBold( "You were last seen ^5" + clientData.lastConnection );
}
@ -75,11 +90,14 @@ PlayerConnectEvents()
clientData = self.pers[level.clientDataKey];
// this gives IW4MAdmin some time to register the player before making the request;
wait ( 2 );
if ( isDefined( clientData.state ) && clientData.state == "complete" )
{
return;
}
self RequestClientBasicData();
// example of requesting meta from IW4MAdmin
// self RequestClientMeta( "LastServerPlayed" );
@ -94,7 +112,10 @@ PlayerWaitEvents()
{
level waittill( "client_event", client );
/#self IPrintLn("Processing Event " + client.event.type + "-" + client.event.subtype );#/
if ( level.iw4adminIntegrationDebug == 1 )
{
self IPrintLn( "Processing Event " + client.event.type + "-" + client.event.subtype );
}
eventHandler = level.eventCallbacks[client.event.type];
@ -166,8 +187,10 @@ MonitorBus()
{
continue;
}
/#IPrintLn( "-> " + eventString );#/
if ( level.iw4adminIntegrationDebug == 1 )
{
IPrintLn( "-> " + eventString );
}
NotifyClientEvent( strtok( eventString, ";" ) );
@ -180,16 +203,19 @@ QueueEvent( request, eventType )
self endon( "disconnect" );
start = GetTime();
maxWait = 15 * 1000; // 15 seconds
maxWait = level.eventBus.timeout * 1000; // 10 seconds
timedOut = "";
while ( GetDvar( level.eventBus.inVar ) != "" && ( GetTime() - start ) < maxWait )
{
level waittill_notify_or_timeout( "bus_ready", 5 );
level waittill_notify_or_timeout( "bus_ready", 1 );
if ( GetDvar( level.eventBus.inVar ) != "" )
{
/#self IPrintLn("A request is already in progress...");#/
if ( level.iw4adminIntegrationDebug == 1 )
{
self IPrintLn( "A request is already in progress..." );
}
timedOut = "set";
continue;
}
@ -199,15 +225,21 @@ QueueEvent( request, eventType )
if ( timedOut == "set")
{
/# self IPrintLn("Timed out waiting for response...");#/
if ( eventType == level.eventTypes.clientDataRequested ) // todo: this is dirty fix
if ( level.iw4adminIntegrationDebug == 1 )
{
self.pers["clientData"].state = "failed";
self IPrintLn( "Timed out waiting for response..." );
}
NotifyClientEventTimeout( eventType );
return;
}
/#IPrintLn("<- " + request);#/
if ( level.iw4adminIntegrationDebug == 1 )
{
IPrintLn("<- " + request);
}
SetDvar( level.eventBus.inVar, request );
}
@ -230,6 +262,15 @@ ParseDataString( data )
return dict;
}
NotifyClientEventTimeout( eventType )
{
// todo: make this actual eventing
if ( eventType == level.eventTypes.clientDataRequested )
{
self.pers["clientData"].state = level.eventBus.timeoutKey;
}
}
NotifyClientEvent( eventInfo )
{
client = getPlayerFromClientNum( int( eventInfo[3] ) );
@ -239,7 +280,10 @@ NotifyClientEvent( eventInfo )
event.subtype = eventInfo[2];
event.data = eventInfo[4];
/#IPrintLn(event.data);#/
if ( level.iw4adminIntegrationDebug == 1 )
{
IPrintLn(event.data);
}
client.event = event;
@ -255,6 +299,16 @@ OnClientDataReceived( event )
event.data = ParseDataString( event.data );
clientData = self.pers[level.clientDataKey];
if ( event.subtype == "Fail" )
{
if ( level.iw4adminIntegrationDebug == 1 )
{
IPrintLn( "Received fail response" );
}
clientData.state = level.eventBus.failKey;
return;
}
if ( event.subtype == "Meta" )
{
if ( !isDefined( clientData["meta"] ) )