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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 15:20:48 -05:00

implement bus mode for game interface to allow files for bus data transfer

This commit is contained in:
RaidMax
2023-06-06 17:56:12 -05:00
parent c24e838bb5
commit fd7c8fcb4a
6 changed files with 190 additions and 22 deletions

View File

@ -28,7 +28,12 @@ Setup()
level.overrideMethods[level.commonFunctions.backupRestoreClientKillStreakData] = ::BackupRestoreClientKillStreakData;
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
level.overrideMethods[level.commonFunctions.getInboundData] = ::GetInboundData;
level.overrideMethods[level.commonFunctions.getOutboundData] = ::GetOutboundData;
level.overrideMethods[level.commonFunctions.setInboundData] = ::SetInboundData;
level.overrideMethods[level.commonFunctions.setOutboundData] = ::SetOutboundData;
RegisterClientCommands();
level notify( level.notifyTypes.gameFunctionsInitialized );
@ -97,6 +102,26 @@ WaitForClientEvents()
}
}
GetInboundData()
{
return FileRead( level.eventBus.inVar);
}
GetOutboundData()
{
return FileRead( level.eventBus.outVar );
}
SetInboundData( data )
{
FileWrite( level.eventBus.inVar, data, "write" );
}
SetOutboundData( data )
{
FileWrite(level.eventBus.outVar, data, "write" );
}
GetMaxClients()
{
return level.maxClients;