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implement bus mode for game interface to allow files for bus data transfer
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@ -81,5 +81,8 @@ AffirmationCommandCallback( event, _ )
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// horrible json parsing.. but it's just an example
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parsedResponse = strtok( response, "\"" );
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self IPrintLnBold ( "^5" + parsedResponse[parsedResponse.size - 2] );
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if ( IsPlayer( self ) )
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{
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self IPrintLnBold ( "^5" + parsedResponse[parsedResponse.size - 2] );
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}
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}
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