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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 15:20:48 -05:00

fix bug with privileged users not always showing the most recent profile

temporary bans are now applied to all linked accounts instead of a per-guid basis
rework set level flow
add guid and ip address (if logged in) to public async endpoint
This commit is contained in:
RaidMax
2019-03-24 21:34:20 -05:00
parent 52b15e5061
commit fea974ee0f
15 changed files with 320 additions and 214 deletions

View File

@ -3,6 +3,7 @@ using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace SharedLibraryCore.Database.Models
@ -377,7 +378,7 @@ namespace SharedLibraryCore.Database.Models
/// <param name="unbanReason">reason for the unban</param>
/// <param name="sender">client performing the unban</param>
/// <returns></returns>
public GameEvent Unban(String unbanReason, EFClient sender)
public GameEvent Unban(string unbanReason, EFClient sender)
{
var e = new GameEvent()
{
@ -399,6 +400,32 @@ namespace SharedLibraryCore.Database.Models
return e;
}
/// <summary>
/// sets the level of the client
/// </summary>
/// <param name="permission">new permission to set client to</param>
/// <param name="sender">user performing the set level</param>
/// <returns></returns>
public GameEvent SetLevel(Permission permission, EFClient sender)
{
var e = new GameEvent()
{
Type = GameEvent.EventType.ChangePermission,
Extra = permission,
Origin = sender,
Target = this,
Owner = sender.CurrentServer
};
if (this.Level > sender.Level)
{
e.FailReason = GameEvent.EventFailReason.Permission;
}
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
/// <summary>
/// Handles any client related logic on connection
/// </summary>
@ -416,9 +443,9 @@ namespace SharedLibraryCore.Database.Models
return;
}
if (Name == "Unknown Soldier" ||
Name == "UnknownSoldier" ||
Name == "CHEATER")
if (CurrentServer.Manager.GetApplicationSettings().Configuration()
.DisallowedClientNames
?.Any(_name => Regex.IsMatch(Name, _name)) ?? false)
{
CurrentServer.Logger.WriteDebug($"Kicking {this} because their name is generic");
Kick(loc["SERVER_KICK_GENERICNAME"], Utilities.IW4MAdminClient(CurrentServer));
@ -453,92 +480,121 @@ namespace SharedLibraryCore.Database.Models
await CurrentServer.Manager.GetClientService().Update(this);
}
public async Task<bool> OnJoin(int? ipAddress)
public async Task OnJoin(int? ipAddress)
{
CurrentServer.Logger.WriteDebug($"Start join for {this}::{ipAddress}::{Level.ToString()}");
IPAddress = ipAddress;
var loc = Utilities.CurrentLocalization.LocalizationIndex;
var autoKickClient = Utilities.IW4MAdminClient(CurrentServer);
if (ipAddress != null)
{
// todo: remove this in a few weeks because it's just temporary for server forwarding
if (IPAddressString == "66.150.121.184" || IPAddressString == "62.210.178.177")
{
Kick($"Your favorite servers are outdated. Please remove and re-add this server. ({CurrentServer.Hostname})", autoKickClient);
return false;
}
IPAddress = ipAddress;
await CurrentServer.Manager.GetClientService().UpdateAlias(this);
}
// we want to run any non GUID based logic here
OnConnect();
await CurrentServer.Manager.GetClientService().Update(this);
CurrentServer.Logger.WriteDebug($"OnConnect finished for {this}");
if (await CanConnect(ipAddress) && IPAddress != null)
{
var e = new GameEvent()
{
Type = GameEvent.EventType.Join,
Origin = this,
Target = this,
Owner = CurrentServer
};
#region CLIENT_BAN
CurrentServer.Manager.GetEventHandler().AddEvent(e);
await CurrentServer.Manager.GetClientService().Update(this);
}
else
{
CurrentServer.Logger.WriteDebug($"Client {this} is not allowed to join the server");
}
CurrentServer.Logger.WriteDebug($"OnJoin finished for {this}");
}
private async Task<bool> CanConnect(int? ipAddress)
{
var loc = Utilities.CurrentLocalization.LocalizationIndex;
var autoKickClient = Utilities.IW4MAdminClient(CurrentServer);
#region CLIENT_GUID_BAN
// kick them as their level is banned
if (Level == Permission.Banned)
{
CurrentServer.Logger.WriteDebug($"Kicking {this} because they are banned");
var ban = ReceivedPenalties.FirstOrDefault(_penalty => _penalty.Expires == null && _penalty.Active);
var profileBan = ReceivedPenalties.FirstOrDefault(_penalty => _penalty.Expires == null && _penalty.Active);
if (ban == null)
if (profileBan == null)
{
// this is from the old system before bans were applied to all accounts
ban = (await CurrentServer.Manager
profileBan = (await CurrentServer.Manager
.GetPenaltyService()
.GetActivePenaltiesAsync(AliasLinkId))
.FirstOrDefault(_penalty => _penalty.Type == Penalty.PenaltyType.Ban);
CurrentServer.Logger.WriteError($"Client {this} is banned, but no penalty exists for their ban");
CurrentServer.Logger.WriteWarning($"Client {this} is GUID banned, but no previous penalty exists for their ban");
if (profileBan == null)
{
profileBan = new EFPenalty() { Offense = loc["SERVER_BAN_UNKNOWN"] };
CurrentServer.Logger.WriteWarning($"Client {this} is GUID banned, but we could not find the penalty on any linked accounts");
}
// hack: re apply the automated offense to the reban
if (ban.AutomatedOffense != null)
if (profileBan.AutomatedOffense != null)
{
autoKickClient.AdministeredPenalties?.Add(new EFPenalty()
{
AutomatedOffense = ban.AutomatedOffense
AutomatedOffense = profileBan.AutomatedOffense
});
}
// this is a reban of the new GUID and IP
Ban($"{ban.Offense}", autoKickClient, false);
Ban($"{profileBan.Offense}", autoKickClient, false);
return false;
}
Kick($"{loc["SERVER_BAN_PREV"]} {ban?.Offense}", autoKickClient);
return false;
}
var tempBan = ReceivedPenalties.FirstOrDefault(_penalty => _penalty.Type == Penalty.PenaltyType.TempBan && _penalty.Expires > DateTime.UtcNow && _penalty.Active);
// they have an active tempban tied to their GUID
if (tempBan != null)
{
CurrentServer.Logger.WriteDebug($"Kicking {this} because they are temporarily banned");
Kick($"{loc["SERVER_TB_REMAIN"]} ({(tempBan.Expires.Value - DateTime.UtcNow).TimeSpanText()} {loc["WEBFRONT_PENALTY_TEMPLATE_REMAINING"]})", autoKickClient);
Kick($"{loc["SERVER_BAN_PREV"]} {profileBan?.Offense}", autoKickClient);
return false;
}
#endregion
#region CLIENT_GUID_TEMPBAN
else
{
var profileTempBan = ReceivedPenalties.FirstOrDefault(_penalty => _penalty.Type == Penalty.PenaltyType.TempBan && _penalty.Active);
// they have an active tempban tied to their GUID
if (profileTempBan != null)
{
CurrentServer.Logger.WriteDebug($"Kicking {this} because their GUID is temporarily banned");
Kick($"{loc["SERVER_TB_REMAIN"]} ({(profileTempBan.Expires.Value - DateTime.UtcNow).TimeSpanText()} {loc["WEBFRONT_PENALTY_TEMPLATE_REMAINING"]})", autoKickClient);
return false;
}
}
#endregion
#region CLIENT_LINKED_BAN
// we want to get any penalties that are tied to their IP or AliasLink (but not necessarily their GUID)
var activePenalties = await CurrentServer.Manager.GetPenaltyService().GetActivePenaltiesAsync(AliasLinkId, ipAddress);
var currentBan = activePenalties.FirstOrDefault(p => p.Type == Penalty.PenaltyType.Ban);
var tempBan = activePenalties.FirstOrDefault(_penalty => _penalty.Type == Penalty.PenaltyType.TempBan);
var currentAutoFlag = activePenalties.Where(p => p.Type == Penalty.PenaltyType.Flag && p.PunisherId == 1)
.Where(p => p.Active)
.OrderByDescending(p => p.When)
.FirstOrDefault();
// remove their auto flag status after a week
if (Level == Permission.Flagged &&
currentAutoFlag != null &&
(DateTime.UtcNow - currentAutoFlag.When).TotalDays > 7)
// they have an active tempban tied to their AliasLink
if (tempBan != null)
{
Level = Permission.User;
CurrentServer.Logger.WriteDebug($"Kicking {this} because their AliasLink is temporarily banned");
Kick($"{loc["SERVER_TB_REMAIN"]} ({(tempBan.Expires.Value - DateTime.UtcNow).TimeSpanText()} {loc["WEBFRONT_PENALTY_TEMPLATE_REMAINING"]})", autoKickClient);
return false;
}
var currentBan = activePenalties.FirstOrDefault(p => p.Type == Penalty.PenaltyType.Ban);
// they have a perm ban tied to their AliasLink
if (currentBan != null)
{
CurrentServer.Logger.WriteInfo($"Banned client {this} trying to evade...");
@ -567,18 +623,23 @@ namespace SharedLibraryCore.Database.Models
return false;
}
#endregion
else
{
var e = new GameEvent()
{
Type = GameEvent.EventType.Join,
Origin = this,
Target = this,
Owner = CurrentServer
};
var currentAutoFlag = activePenalties
.Where(p => p.Type == Penalty.PenaltyType.Flag && p.PunisherId == 1)
.OrderByDescending(p => p.When)
.FirstOrDefault();
// remove their auto flag status after a week
if (Level == Permission.Flagged &&
currentAutoFlag != null &&
(DateTime.UtcNow - currentAutoFlag.When).TotalDays > 7)
{
Level = Permission.User;
}
CurrentServer.Manager.GetEventHandler().AddEvent(e);
return true;
}
}