This commit updates the cheat detection logic to allow ignoring specific weapons for DetectionType.Bone.
- Modified Detection.cs to include the shouldIgnoreDetection check for DetectionType.Bone, similar to how it's handled for Recoil and Chest detection types.
- Updated AnticheatConfiguration.cs to add an entry for DetectionType.Bone under Game.IW4 in the IgnoredDetectionSpecification, allowing you to configure weapon regexes to ignore for this detection type.
allow override of anticheat for tmw3
fix invalid cast if E.Extra is not a command
add a delay after map rotation before getting the the server info. (hopefully prevents increased lost connection notification frequency)
enable preview of tiered compiliation (faster startup)
ban events are sent to the API properly now
add vpn except id configuration
begin work on javascript plugin support
added localization as downloaded from the Master API
interupted network communication no longer treated as unknown exception
topstats prints the right message if no one qualifies
angle adjustments
move unflag to seperate command