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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-07 21:58:06 -05:00

7 Commits

Author SHA1 Message Date
RaidMax
6f6dd035ee Initial .net 6 upgrades 2022-01-26 15:26:25 -06:00
RaidMax
84ffb9aa29 [tweaks and fixes]
reenable tekno support
address vagrant thread issue
refactor game log reader creation to follow better practices
fix bot issues/address how guids are generated for bots/none provided
2020-05-04 16:50:02 -05:00
RaidMax
8868f98dc5 fix bug with player not getting updated on disconnect (related to issue #24)
jint version downgraded for better stability (also locked the engine instance as it's not thread safe)
updated readme
remove vpn detection from application configuration as it's now in a seperate plugin
defaulted webfront bind URl to all interfaces
readd the custom say name
added visibility percentage to AC
2018-09-04 12:40:29 -05:00
RaidMax
18aa6e85fc moved event API stuff around
finally fixed threading issue (which actually had to do with IW4x log outputs being out of sync (not an issue with my code). What a lot of headache over something that wasn't my fault.
2018-08-30 20:53:00 -05:00
RaidMax
10c8b5b6c6 reworked event management (again)
almost finished
2018-08-27 17:07:54 -05:00
RaidMax
104bdf590b moved validate command into shared library.
reworked connection system to read from log file for join/quits and authenticate later with polling
2018-06-30 20:55:16 -05:00
RaidMax
82a20e999c fixed issue with status response erroring when incorrect length
view angle vector parse fail is now a handled exception
change local host check to byte array to make it faster than comparing string
kick command now requires moderator level or higher
tempban now requires administrator level or higher
hopefully fixed negative SPM bug
pipelined the events and consolidated them to run through GameEventHandler
uniform console colors
2018-04-26 01:13:04 -05:00