83f80b4fd2
fix persistent id parsing for low bits with leading 0s
2024-08-02 13:54:27 -05:00
27a9a2eebf
Using Humaniser instead of fixed string... ( #335 )
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Update tooltip text generation in MetaRegistration
The tooltip text generation in MetaRegistration.cs is updated to use Humanizer's 'HumanizeForCurrentCulture' method with 'TimeUnit.Hour' as maxUnit. This change leverages the Humanizer library to provide more precise and localized time formatting.
2024-07-24 18:52:02 +01:00
5dca8717b9
Using IRemoteCommandService to handle redirect for Command Execution via API ( #333 )
2024-07-23 00:38:55 +01:00
b1810b0517
Add a tooltip for client profile total playtime for hours ( #334 )
2024-07-23 00:38:43 +01:00
bc3bd5b0f2
Using TellAsync instead of Tell to prevent Event flooding. ( #332 )
2024-07-22 20:43:54 +01:00
95523885b8
support for loading minimum permission level from config for script commands
2024-07-14 11:21:47 -05:00
a34ac7d224
prevent auto parsing of base gamescript and anticheat events to mitigate unneeded processing time
2024.7.13.1-prerelease
2024-07-12 22:19:42 -05:00
135fc98e1c
use correct EFClient return time for ScriptPluginExtensions and provide IPAddress on game interface data
2024-07-12 22:08:23 -05:00
ee0b40d657
Improve cancellation token handling in Utilities.cs ( #331 )
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A using statement was added to ensure proper disposal of the CancellationTokenSource. Additional error handling was also included to catch an OperationCanceledException and prevent it from causing unintended side effects. The client response is now properly disposed in the finally block.
2024-07-06 19:30:40 -05:00
036a467bd0
Add PromptClientInput method in Utilities.cs
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A new utility method named 'PromptClientInput' has been added in the Utilities.cs file. This method accepts client, prompt, and validator as inputs and allows taking action based on client responses. Included subscription and unsubscription to the 'ClientMessaged' game event, and handling of cancellation token to control the execution flow.
2024-07-06 16:47:55 -05:00
78c5b43ed4
fix issue with game interface and increase debug logging
2024.7.6.1-prerelease
2024-07-06 15:16:50 -05:00
d6112840e6
Revert commented out Utilities CancellationToken timeout for debug environments.
2024-07-05 23:10:21 +01:00
16c0ba7c20
Update .NET download in README.md
2024-07-04 15:02:16 -05:00
6a2ac5ad82
update T7 retail parser version to prevent conflict with boiii parser
2024.7.4.1-prerelease
2024-07-04 11:02:04 -05:00
cc8a6df463
remove md5 check for windows update script as content-md5 header no longer appears to be transmitted
2024-07-04 11:02:04 -05:00
f4946a9e76
tweak team regex for kill/damage
2024-07-04 11:02:04 -05:00
3857c48bd2
update for BOIII parsing
2024-07-04 11:02:04 -05:00
eac9b8f150
remove some build warnings
2024-07-04 11:02:04 -05:00
24276d8057
use wget instead of curl for geolocation download
2024-07-04 11:02:04 -05:00
19e5e06d5d
remove unneeded xml documentation file in build
2024-07-04 11:02:04 -05:00
b911a67287
add automatic download of newest geolocation database to build action
2024-07-04 11:02:04 -05:00
5c3b792f17
update nuget revision generation
2024-07-04 11:02:04 -05:00
2674245910
copy missing update scripts in build action
2024-07-04 11:02:04 -05:00
54abc45d28
trigger workflow
2024-06-30 21:19:39 -05:00
4996220222
fix artifact path
2024-06-30 21:15:15 -05:00
f14479d317
Merge branch 'develop' into release/pre
2024-06-30 21:10:29 -05:00
462dbb6f8b
fix T7 status IP parsing
2024.7.1.1-prerelease
2024-06-30 20:46:40 -05:00
e168bbf055
fix artifact zip path
2024-06-30 20:46:23 -05:00
71136bf3b4
update readme .NET version
2024-06-30 20:21:10 -05:00
4236ae5a6e
Merge branch 'develop' into release/pre
2024-06-30 12:09:13 -05:00
8e11c89b6e
update build action
2024.6.30.1-prerelease
2024-06-30 12:07:46 -05:00
966a297132
update build pipeline for official release
2024-06-30 11:53:05 -05:00
5a33567c73
tweak game interface plugin for consistency
2024-06-30 11:52:31 -05:00
a24aaf10d4
use cache method for build revision
2024-06-29 22:46:00 -05:00
57143b1acf
update build pipeline for sequential revision #s
2024-06-29 22:33:16 -05:00
b2c2ab03f3
fix issue with manual log path input on initial configuration
2024-06-29 22:17:18 -05:00
ba633be034
Refactor MuteManager constructor and clean up code ( #329 )
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The MuteManager constructor within the Mute plugin has been refactored for better dependency injection. This change simplifies the class construction by directly initializing fields in the constructor parameters. Additionally, several minor code improvements have been made, including spelling corrections and replacing some conditional checks for readability. Other arrays or methods in the plugin are also revised for better maintainability and readability of the code.
2024-06-29 21:50:00 -05:00
40f912542b
only run local build script in debug
2024-06-29 17:01:59 -05:00
451b25ffb2
simplify build script for local builds
2024-06-29 16:54:06 -05:00
74ad200b8e
test generate sequential build number
2024-06-29 15:09:22 -05:00
accf5ba043
fix missing quotes
2024-06-29 14:40:22 -05:00
bcad270aaa
update nuget action to require approval and set specific suffix depending on pr or push
2024-06-29 14:38:06 -05:00
63e1f31c21
fix remote plugin loading
2024-06-29 11:14:09 -05:00
eec0a21005
update application build triggers
2024-06-29 00:00:38 -05:00
fbfbae0d94
set default webfront bind url for very first startup
2024-06-28 23:51:54 -05:00
ae1faac8ab
fix type reference for ClientPenaltyEvent
2024-06-28 23:33:21 -05:00
f02431f0fa
create build pipeline
2024-06-28 16:18:45 -05:00
9cdb2ca63e
update nuget pipeline
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update script
2024-06-28 16:18:42 -05:00
c54ff5d095
disable command throttling for privileged users
2024-06-28 16:18:39 -05:00
dc46778c21
Create shared_library_nuget.yml
2024-06-28 16:18:39 -05:00