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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-08 06:08:20 -05:00

26 Commits

Author SHA1 Message Date
RaidMax
054ae71d14 Merge branch 'release/pre' of github.com:RaidMax/IW4M-Admin into release/pre 2022-10-05 09:51:24 -05:00
xerxes-at
447737c117
Game Interface ported to T5. (#254)
* Implement game interface for IW5 and T5
2022-10-05 09:49:00 -05:00
RaidMax
fb54aac7b8 add client tag to default game interface data 2022-09-24 10:06:07 -05:00
RaidMax
b4dde03a34 provide client tag in game interface meta 2022-09-21 13:04:15 -05:00
Amos
2d3761b430
NoClip Fix - Removed NoClipOff - Toggle Hide (#263)
* Usage of Hide is now consistent with NoClip; toggleable
Removed obsolete !NoClipOff
2022-09-11 11:51:10 -05:00
RaidMax
a3649124ff fix issue with game interface meta/provide full example 2022-09-11 11:46:13 -05:00
RaidMax
e7dce1ad1d modularize the game integration files and better organize the anticheat folder structure 2022-08-20 10:57:03 -05:00
RaidMax
f78196b063 send correct type to inc/dec meta service in game interface 2022-07-16 17:47:07 -05:00
RaidMax
eaac12fa75 update to game interface/integration for persistent stat data 2022-07-13 16:10:16 -05:00
RaidMax
c9b33d3097 fix issue with alert on warn in game interface 2022-07-09 14:23:08 -05:00
xerxes-at
fadece39ed
PlutoIW5 support for the Game Interface and improvements to the GSC part of it. (#242)
* Improvements to the GSC part of the Game Interface
* Adds compatibility with PlutoIW5 with minimal changes.
* Fixes issues when commands are called from the web interface when the used profile is not on the server.
    * New Debug output when the target or origin of a command is sent by IW4MAdmin but not found in-game.
    * Commands that can be run on the context of the target are now run in it.
* Simplifies the command registration and execution.
    * Got rid of the huge switch block.
    * Introduced AddClientCommand to register new commands for example
        * `AddClientCommand("SwitchTeams",  true,  ::TeamSwitchImpl);`
        * `AddClientCommand("Hide",         false, ::HideImpl);`
    * Callbacks are called with the full event object and the parsed data as parameters to allow maximum flexibility.
* Introduced level.eventBus.gamename to know which game we are to add minor changes.
* Changes - noclip/lockcontrols/playertome
Additional changes to support other games' functions

Co-Authored-By: Amos <4959320+MrAmos123@users.noreply.github.com>
2022-05-19 17:04:34 -05:00
RaidMax
d12c15253e fix rcon issue 2022-04-25 15:39:30 -05:00
RaidMax
663de4d37f refactor some game interface plugin approach 2022-03-07 19:59:34 -06:00
RaidMax
59c2b651be tweak game interface values again 2022-03-02 08:28:41 -06:00
RaidMax
cf3c7cf692 add set spectator command for game interface 2022-03-01 12:45:39 -06:00
RaidMax
cbe28360df validate game interface commands to ensure it's enabled before trying to execute 2022-02-18 10:15:11 -06:00
RaidMax
3c21bf3242 game interface improvements 2022-02-15 20:05:50 -06:00
RaidMax
96b53ada1b game interface improvements 2022-02-13 21:38:40 -06:00
RaidMax
ec6f71fce3 small updates for game interface 2022-02-12 21:54:21 -06:00
RaidMax
afa68ee8b9 add network game log reader ex: net.tcp://ip:port 2022-02-11 15:33:05 -06:00
RaidMax
269afc1abc add set client meta and inc/dec to framework 2022-02-10 16:50:45 -06:00
RaidMax
ef6beb8904 more integration tweaks 2022-02-09 14:45:28 -06:00
RaidMax
cf2245a874 more integration tweaks
add configurable flood protect interval for rcon
2022-02-08 12:03:55 -06:00
RaidMax
8989b5b987 fix issue with plugin registration 2022-02-07 22:02:50 -06:00
RaidMax
53f3ecc463 increase poll rate for reasonable response times 2022-02-07 18:47:16 -06:00
RaidMax
3001a92a78 initial framework for gsc + iw4madmin integration
improvements to script plugin capabilities and error feedback
2022-02-07 18:43:36 -06:00