9102933a9a
ensure commands are not displayed/usable for unsupported games
2022-06-17 13:11:44 -05:00
6f6dd035ee
Initial .net 6 upgrades
2022-01-26 15:26:25 -06:00
4ae3ee1683
abstract engine color codes to use (Color::<Color>) format to make codes more.
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see pt6 parser and configs for example usages
2022-01-26 15:20:10 -06:00
1e74862a4c
fix issue with assigning correct server when processing command
2022-01-26 15:20:10 -06:00
298d617a6b
cleanup and enhance penalty handling
2022-01-26 15:20:10 -06:00
b78976af4f
fix run as command config not being honored properly
2021-06-30 18:10:45 -05:00
0592ab1e02
Add RCon support for S1x
2021-04-16 13:35:51 -05:00
51202e7f8b
add configurable command and broadcast command prefix for issue #149
2020-07-31 20:40:03 -05:00
9a245c4db2
[issue #126 ]
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implement basic run-as functionality
2020-04-26 21:12:49 -05:00
812dd078f6
add unlink command
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fix parsing names with colors codes enabled
2019-10-11 15:26:13 -05:00
c2b5aed8cd
top stats info is per server instead of total when selecting each tab
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fix issue with ingame name failing to match when using color codes
only show live radar for servers that support it
2019-08-10 09:08:26 -05:00
486973a2bc
small code cleanups
2019-07-19 14:54:39 -05:00
52b15e5061
fix for issue #70
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update start script for windows
2019-03-18 10:36:31 -05:00
a320389736
started work on getting the restart functionality in the gamelogserver
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fix bug with unbanned players still showing as banned via lock icon
move player based stuff into client class
finally renamed Player to EFClient via partial class
don't try to run this build because it's in between stages
2018-11-05 21:01:29 -06:00
1fc2d8e460
clean up rcon, fix a bunch of little things
2018-09-29 14:52:22 -05:00
104bdf590b
moved validate command into shared library.
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reworked connection system to read from log file for join/quits and authenticate later with polling
2018-06-30 20:55:16 -05:00