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* Update codebase to target .NET 8.0 and improve JSON serialization This commit switches our target framework from .NET 6.0 to .NET 8.0 and replaces Newtonsoft.Json with System.Text.Json for serialization. The JsonConverter classes have been updated to support the new JSON model and some enhancements were applied to the codebase such as fixing a command property and updating various package references. * Align with Develop * Update SharedLibraryCore package version The version of the SharedLibraryCore package reference has been updated across multiple projects from '2024.2.4.85' to '2024.2.5.9'. Meanwhile, version within SharedLibraryCore.csproj has been changed from '2024.02.04.085' to '2024.01.01.1'. Changes also include removal of .NET 8 requirement notice and reenabling of status upload to master communicator. * Update properties in IRConParser and IRConParserConfiguration to be settable The properties in the `IRConParser` and `IRConParserConfiguration` interfaces were updated to include setters. Previously, the properties in these interfaces were read-only. This change allows for the modifications and extensions of properties defined, thereby bolstering flexibility for the handling of games and parsers. * Replace RestEase with Refit in API usage Refit has been implemented as a replacement for RestEase in all API calls. As such, all related code, parameters and imports have been adjusted to function with Refit. Logic has also been added to handle certain Refit-specific behaviours. Occurrences of the RestEase package have been removed from the project. * Enable auto-redirect in HttpClient The HttpClient instance used in Application/Main.cs has been modified to automatically follow redirect responses. This was accomplished by adding "AllowAutoRedirect = true" to the HttpClientHandler used when creating the HttpClient. --------- Co-authored-by: Amos <amos2580@hotmail.co.uk>
41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
using System;
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using System.Text.Json.Serialization;
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using SharedLibraryCore.Helpers;
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using static Data.Models.Client.EFClient;
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using static SharedLibraryCore.Server;
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namespace SharedLibraryCore.Configuration;
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/// <summary>
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/// Config driven command properties
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/// </summary>
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public class CommandProperties
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{
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/// <summary>
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/// Specifies the command name
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Alias of this command
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/// </summary>
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public string Alias { get; set; }
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/// <summary>
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/// Specifies the minimum permission level needed to execute the
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/// </summary>
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public Permission MinimumPermission { get; set; }
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/// <summary>
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/// Indicates if the command can be run by another user (impersonation)
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/// </summary>
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public bool AllowImpersonation { get; set; }
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/// <summary>
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/// Specifies the games supporting the functionality of the command
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/// </summary>
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[JsonConverter(typeof(GameArrayJsonConverter))]
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public Game[] SupportedGames { get; set; } = Array.Empty<Game>();
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}
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