// =========================================
// GfxWorld
// =========================================
use GfxWorld;
set block XFILE_BLOCK_TEMP;
set string name;
set name name;
set string baseName;
set string skyBoxModel;
set reusable sunLight;
set count coronas coronaCount;
set count shadowMapVolumes shadowMapVolumeCount;
set count shadowMapVolumePlanes shadowMapVolumePlaneCount;
set count exposureVolumes exposureVolumeCount;
set count exposureVolumePlanes exposureVolumePlaneCount;
set count worldFogVolumes worldFogVolumeCount;
set count worldFogVolumePlanes worldFogVolumePlaneCount;
set count worldFogModifierVolumes worldFogModifierVolumeCount;
set count worldFogModifierVolumePlanes worldFogModifierVolumePlaneCount;
set count lutVolumes lutVolumeCount;
set count lutVolumePlanes lutVolumePlaneCount;
set count cells dpvsPlanes::cellCount;
set count models modelCount;
set count materialMemory materialMemoryCount;
set block cellCasterBits XFILE_BLOCK_RUNTIME_VIRTUAL;
set count cellCasterBits dpvsPlanes::cellCount * ((dpvsPlanes::cellCount + 31) / 32);
set block sceneDynModel XFILE_BLOCK_RUNTIME_VIRTUAL;
set count sceneDynModel dpvsDyn::dynEntClientCount[0];
set block sceneDynBrush XFILE_BLOCK_RUNTIME_VIRTUAL;
set count sceneDynBrush dpvsDyn::dynEntClientCount[1];
set block primaryLightEntityShadowVis XFILE_BLOCK_RUNTIME_VIRTUAL;
set count primaryLightEntityShadowVis (primaryLightCount - sunPrimaryLightIndex - 1) * 0x2000;
set block primaryLightDynEntShadowVis XFILE_BLOCK_RUNTIME_VIRTUAL;
set count primaryLightDynEntShadowVis[0] dpvsDyn::dynEntClientCount[0] * (primaryLightCount - sunPrimaryLightIndex - 1);
set count primaryLightDynEntShadowVis[1] dpvsDyn::dynEntClientCount[1] * (primaryLightCount - sunPrimaryLightIndex - 1);
set count siegeSkinInsts numSiegeSkinInsts;
set count shadowGeom primaryLightCount;
set count lightRegion primaryLightCount;
set count occluders numOccluders;
set count outdoorBounds numOutdoorBounds;
set count heroLights heroLightCount;
set count heroLightTree heroLightTreeCount;

// GfxWorldStreamInfo
use GfxWorldStreamInfo;
set count aabbTrees aabbTreeCount;
set count leafRefs leafRefCount;

// GfxWorldDpvsPlanes
use GfxWorldDpvsPlanes;
set reusable planes;
set count planes GfxWorld::planeCount;
set count nodes GfxWorld::nodeCount;
set block sceneEntCellBits XFILE_BLOCK_RUNTIME_VIRTUAL;
set count sceneEntCellBits cellCount * 0x200;

// GfxCell
use GfxCell;
set count aabbTree aabbTreeCount;
set count portals portalCount;
set count reflectionProbes reflectionProbeCount;

// GfxAabbTree
use GfxAabbTree;
set reusable smodelIndexes;
set count smodelIndexes smodelIndexCount;

// GfxPortal
use GfxPortal;
set condition writable never;
set reusable cell;
set count vertices vertexCount;

// GfxWorldDraw
use GfxWorldDraw;
set count reflectionProbes reflectionProbeCount;
set block reflectionProbeTextures XFILE_BLOCK_RUNTIME_VIRTUAL;
set count reflectionProbeTextures reflectionProbeCount;
set count lightmaps lightmapCount;
set block lightmapPrimaryTextures XFILE_BLOCK_RUNTIME_VIRTUAL;
set count lightmapPrimaryTextures lightmapCount;
set block lightmapSecondaryTextures XFILE_BLOCK_RUNTIME_VIRTUAL;
set count lightmapSecondaryTextures lightmapCount;
set count indices indexCount;
set condition indexBuffer never;

// GfxReflectionProbe
use GfxReflectionProbe;
set count probeVolumes probeVolumeCount;

// GfxWorldVertexData0
use GfxWorldVertexData0;
set count data GfxWorldDraw::vertexDataSize0;
set condition vb never;

// GfxWorldVertexData1
use GfxWorldVertexData1;
set count data GfxWorldDraw::vertexDataSize1;
set condition vb never;

// GfxLightGrid
use GfxLightGrid;
set count rowDataStart maxs[rowAxis] - mins[rowAxis] + 1;
set count rawRowData rawRowDataSize;
set count entries entryCount;
set count colors colorCount;
set count coeffs coeffCount;
set count skyGridVolumes skyGridVolumeCount;

// SSkinInstance
use SSkinInstance;
set reusable shaders;
set reusable model;
set reusable anim;
set count instVerts model::numVerts;

// SSkinShaders
use SSkinShaders;
set count pixelShaderAlign pixelShaderSize;
set count pixelShader pixelShaderSize;
set count vertexShader vertexShaderSize;

// SSkinModel
use SSkinModel;
set count verts numVerts;
set count tris numTris;

// SSkinAnim
use SSkinAnim;
set count data 4 * width * frames;

// GfxShadowGeometry
use GfxShadowGeometry;
set count sortedSurfIndex surfaceCount;
set count smodelIndex smodelCount;

// GfxLightRegion
use GfxLightRegion;
set count hulls hullCount;

// GfxLightRegionHull
use GfxLightRegionHull;
set count axis axisCount;

// GfxWorldDpvsStatic
use GfxWorldDpvsStatic;
set block smodelVisData XFILE_BLOCK_RUNTIME_VIRTUAL;
set count smodelVisData smodelVisDataCount;
set block surfaceVisData XFILE_BLOCK_RUNTIME_VIRTUAL;
set count surfaceVisData surfaceVisDataCount;
set block smodelVisDataCameraSaved XFILE_BLOCK_RUNTIME_VIRTUAL;
set count smodelVisDataCameraSaved smodelVisDataCount;
set block surfaceVisDataCameraSaved XFILE_BLOCK_RUNTIME_VIRTUAL;
set count surfaceVisDataCameraSaved surfaceVisDataCount;
set block surfaceCastsSunShadow XFILE_BLOCK_RUNTIME_VIRTUAL;
set count surfaceCastsSunShadow surfaceVisDataCount;
set block surfaceCastsShadow XFILE_BLOCK_RUNTIME_VIRTUAL;
set count surfaceCastsShadow surfaceVisDataCount;
set count smodelCastsShadow smodelVisDataCount;
set count sortedSurfIndex staticSurfaceCount;
set count smodelInsts smodelCount;
set count surfaces GfxWorld::surfaceCount;
set count smodelDrawInsts smodelCount;
set block surfaceMaterials XFILE_BLOCK_RUNTIME_VIRTUAL;
set count surfaceMaterials staticSurfaceCount;
reorder:
    smodelVisData
    surfaceVisData
    smodelVisDataCameraSaved
    surfaceVisDataCameraSaved
    surfaceCastsSunShadow
    surfaceCastsShadow
    smodelCastsShadow
    sortedSurfIndex
    smodelInsts
    surfaces
    smodelDrawInsts
    surfaceMaterials;

// GfxStaticModelLmapVertexInfo
use GfxStaticModelLmapVertexInfo;
set count lmapVertexColors numLmapVertexColors;
set condition lmapVertexColorsVB never;

// GfxWorldDpvsDynamic
use GfxWorldDpvsDynamic;
set block dynEntCellBits XFILE_BLOCK_RUNTIME_VIRTUAL;
set count dynEntCellBits[0] dynEntClientWordCount[0] * GfxWorld::dpvsPlanes::cellCount;
set count dynEntCellBits[1] dynEntClientWordCount[1] * GfxWorld::dpvsPlanes::cellCount;
set block dynEntVisData XFILE_BLOCK_RUNTIME_VIRTUAL;
set count dynEntVisData[0][0] 32 * dynEntClientWordCount[0];
set count dynEntVisData[1][0] 32 * dynEntClientWordCount[1];
set count dynEntVisData[0][1] 32 * dynEntClientWordCount[0];
set count dynEntVisData[1][1] 32 * dynEntClientWordCount[1];
set count dynEntVisData[0][2] 32 * dynEntClientWordCount[0];
set count dynEntVisData[1][2] 32 * dynEntClientWordCount[1];

// GfxWaterBuffer
use GfxWaterBuffer;
set count buffer bufferSize / 16;