mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-26 22:57:52 -05:00
ZoneLoading: Extract all obj dumping relevant parts to ObjWriting component
This commit is contained in:
11
src/ObjWriting/Game/T6/AssetDumpers/AssetDumperSlug.h
Normal file
11
src/ObjWriting/Game/T6/AssetDumpers/AssetDumperSlug.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
|
||||
class AssetDumperSlug final : public AbstractAssetDumper<T6::Slug>
|
||||
{
|
||||
protected:
|
||||
std::string GetFileNameForAsset(Zone* zone, T6::Slug* asset) override;
|
||||
void DumpAsset(Zone* zone, T6::Slug* asset, FileAPI::File* out) override;
|
||||
};
|
Reference in New Issue
Block a user