mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-10 14:58:10 -05:00
Compile IW4 pixel shaders as part of the zone building process
This commit is contained in:
@ -7,7 +7,7 @@ struct VSInput
|
||||
|
||||
struct VSOutput
|
||||
{
|
||||
float4 position : POSITION;
|
||||
float4 position : SV_POSITION;
|
||||
half4 color : COLOR0;
|
||||
half2 texcoord : TEXCOORD0;
|
||||
};
|
||||
|
Reference in New Issue
Block a user