mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-07-01 00:57:56 -05:00
chore: remove old iw4 json code
This commit is contained in:
@ -10,18 +10,15 @@
|
|||||||
#pragma warning(pop)
|
#pragma warning(pop)
|
||||||
|
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
#include <nlohmann/json.hpp>
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <type_traits>
|
#include <type_traits>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#define DUMP_AS_JSON 1
|
#define DUMP_AS_GDT 1
|
||||||
// #define DUMP_AS_GDT 1
|
|
||||||
// #define FLAGS_DEBUG 1
|
// #define FLAGS_DEBUG 1
|
||||||
|
|
||||||
using namespace IW4;
|
using namespace IW4;
|
||||||
using json = nlohmann::json;
|
|
||||||
using namespace std::string_literals;
|
using namespace std::string_literals;
|
||||||
|
|
||||||
namespace IW4
|
namespace IW4
|
||||||
@ -33,285 +30,6 @@ namespace IW4
|
|||||||
return name;
|
return name;
|
||||||
}
|
}
|
||||||
|
|
||||||
template<size_t S> json ArrayEntry(const char* (&a)[S], const size_t index)
|
|
||||||
{
|
|
||||||
assert(index < S);
|
|
||||||
if (index < S)
|
|
||||||
return a[index];
|
|
||||||
|
|
||||||
return json{};
|
|
||||||
}
|
|
||||||
|
|
||||||
json BuildComplexTableJson(const complex_s* complexTable, const size_t count)
|
|
||||||
{
|
|
||||||
auto jArray = json::array();
|
|
||||||
|
|
||||||
if (complexTable)
|
|
||||||
{
|
|
||||||
for (auto index = 0u; index < count; index++)
|
|
||||||
{
|
|
||||||
const auto& entry = complexTable[index];
|
|
||||||
jArray.emplace_back(json{
|
|
||||||
{"real", entry.real},
|
|
||||||
{"imag", entry.imag}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return jArray;
|
|
||||||
}
|
|
||||||
|
|
||||||
json BuildWaterJson(water_t* water)
|
|
||||||
{
|
|
||||||
if (!water)
|
|
||||||
return json{};
|
|
||||||
|
|
||||||
return json{
|
|
||||||
{"floatTime", water->writable.floatTime},
|
|
||||||
{"H0", BuildComplexTableJson(water->H0, water->M * water->N)},
|
|
||||||
{"wTerm", water->wTerm ? json{std::vector(water->wTerm, water->wTerm + (water->M * water->N))} : json::array()},
|
|
||||||
{"M", water->M},
|
|
||||||
{"N", water->N},
|
|
||||||
{"Lx", water->Lx},
|
|
||||||
{"Lz", water->Lz},
|
|
||||||
{"windvel", water->windvel},
|
|
||||||
{"winddir", std::vector(std::begin(water->winddir), std::end(water->winddir))},
|
|
||||||
{"amplitude", water->amplitude},
|
|
||||||
{"codeConstant", std::vector(std::begin(water->codeConstant), std::end(water->codeConstant))},
|
|
||||||
{"image", water->image && water->image->name ? AssetName(water->image->name) : nullptr}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
json BuildSamplerStateJson(unsigned char samplerState)
|
|
||||||
{
|
|
||||||
static const char* samplerFilterNames[]{"none", "nearest", "linear", "aniso2x", "aniso4x"};
|
|
||||||
static const char* samplerMipmapNames[]{"disabled", "nearest", "linear"};
|
|
||||||
|
|
||||||
return json{
|
|
||||||
{"filter", ArrayEntry(samplerFilterNames, (samplerState & SAMPLER_FILTER_MASK) >> SAMPLER_FILTER_SHIFT)},
|
|
||||||
{"mipmap", ArrayEntry(samplerMipmapNames, (samplerState & SAMPLER_MIPMAP_MASK) >> SAMPLER_MIPMAP_SHIFT)},
|
|
||||||
{"clampU", (samplerState & SAMPLER_CLAMP_U) ? true : false},
|
|
||||||
{"clampV", (samplerState & SAMPLER_CLAMP_V) ? true : false},
|
|
||||||
{"clampW", (samplerState & SAMPLER_CLAMP_W) ? true : false},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
json BuildTextureTableJson(MaterialTextureDef* textureTable, const size_t count)
|
|
||||||
{
|
|
||||||
static const char* semanticNames[]{
|
|
||||||
"2d", "function", "colorMap", "detailMap", "unused2", "normalMap", "unused3", "unused4", "specularMap", "unused5", "unused6", "waterMap"};
|
|
||||||
|
|
||||||
auto jArray = json::array();
|
|
||||||
|
|
||||||
if (textureTable)
|
|
||||||
{
|
|
||||||
for (auto index = 0u; index < count; index++)
|
|
||||||
{
|
|
||||||
const auto& entry = textureTable[index];
|
|
||||||
|
|
||||||
json jEntry = {
|
|
||||||
{"samplerState", BuildSamplerStateJson(entry.samplerState)},
|
|
||||||
{"semantic", ArrayEntry(semanticNames, entry.semantic)}
|
|
||||||
};
|
|
||||||
|
|
||||||
const auto knownMaterialSourceName = knownTextureMaps.find(entry.nameHash);
|
|
||||||
if (knownMaterialSourceName != knownTextureMaps.end())
|
|
||||||
{
|
|
||||||
jEntry["name"] = knownMaterialSourceName->second.m_name;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
jEntry.merge_patch({
|
|
||||||
{"nameHash", entry.nameHash },
|
|
||||||
{"nameStart", entry.nameStart},
|
|
||||||
{"nameEnd", entry.nameEnd },
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
if (entry.semantic == TS_WATER_MAP)
|
|
||||||
{
|
|
||||||
jEntry["water"] = BuildWaterJson(entry.u.water);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
jEntry["image"] = entry.u.image && entry.u.image->name ? AssetName(entry.u.image->name) : nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
jArray.emplace_back(std::move(jEntry));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return jArray;
|
|
||||||
}
|
|
||||||
|
|
||||||
json BuildConstantTableJson(const MaterialConstantDef* constantTable, const size_t count)
|
|
||||||
{
|
|
||||||
auto jArray = json::array();
|
|
||||||
|
|
||||||
if (constantTable)
|
|
||||||
{
|
|
||||||
for (auto index = 0u; index < count; index++)
|
|
||||||
{
|
|
||||||
const auto& entry = constantTable[index];
|
|
||||||
json jEntry = {
|
|
||||||
{"literal", std::vector(std::begin(entry.literal), std::end(entry.literal))}
|
|
||||||
};
|
|
||||||
|
|
||||||
const auto nameLen = strnlen(entry.name, std::extent_v<decltype(MaterialConstantDef::name)>);
|
|
||||||
if (nameLen == std::extent_v<decltype(MaterialConstantDef::name)>)
|
|
||||||
{
|
|
||||||
std::string fullLengthName(entry.name, std::extent_v<decltype(MaterialConstantDef::name)>);
|
|
||||||
const auto fullLengthHash = Common::R_HashString(fullLengthName.c_str(), 0);
|
|
||||||
|
|
||||||
if (fullLengthHash == entry.nameHash)
|
|
||||||
{
|
|
||||||
jEntry["name"] = fullLengthName;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
const auto knownMaterialSourceName = knownConstantNames.find(entry.nameHash);
|
|
||||||
if (knownMaterialSourceName != knownConstantNames.end())
|
|
||||||
{
|
|
||||||
jEntry["name"] = knownMaterialSourceName->second;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
jEntry.merge_patch({
|
|
||||||
{"nameHash", entry.nameHash},
|
|
||||||
{"namePart", fullLengthName}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
jEntry["name"] = std::string(entry.name, nameLen);
|
|
||||||
}
|
|
||||||
|
|
||||||
jArray.emplace_back(std::move(jEntry));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return jArray;
|
|
||||||
}
|
|
||||||
|
|
||||||
json BuildStateBitsTableJson(const GfxStateBits* stateBitsTable, const size_t count)
|
|
||||||
{
|
|
||||||
static const char* blendNames[]{
|
|
||||||
"disabled",
|
|
||||||
"zero",
|
|
||||||
"one",
|
|
||||||
"srcColor",
|
|
||||||
"invSrcColor",
|
|
||||||
"srcAlpha",
|
|
||||||
"invSrcAlpha",
|
|
||||||
"destAlpha",
|
|
||||||
"invDestAlpha",
|
|
||||||
"destColor",
|
|
||||||
"invDestColor",
|
|
||||||
};
|
|
||||||
static const char* blendOpNames[]{"disabled", "add", "subtract", "revSubtract", "min", "max"};
|
|
||||||
static const char* depthTestNames[]{
|
|
||||||
"always",
|
|
||||||
"less",
|
|
||||||
"equal",
|
|
||||||
"lessEqual",
|
|
||||||
};
|
|
||||||
static const char* polygonOffsetNames[]{
|
|
||||||
"0",
|
|
||||||
"1",
|
|
||||||
"2",
|
|
||||||
"shadowMap",
|
|
||||||
};
|
|
||||||
static const char* stencilOpNames[]{"keep", "zero", "replace", "incrSat", "decrSat", "invert", "incr", "decr"};
|
|
||||||
static const char* stencilFuncNames[]{"never", "less", "equal", "lessEqual", "greater", "notEqual", "greaterEqual", "always"};
|
|
||||||
|
|
||||||
auto jArray = json::array();
|
|
||||||
|
|
||||||
if (stateBitsTable)
|
|
||||||
{
|
|
||||||
for (auto index = 0u; index < count; index++)
|
|
||||||
{
|
|
||||||
const auto& entry = stateBitsTable[index];
|
|
||||||
|
|
||||||
const auto srcBlendRgb = (entry.loadBits[0] & GFXS0_SRCBLEND_RGB_MASK) >> GFXS0_SRCBLEND_RGB_SHIFT;
|
|
||||||
const auto dstBlendRgb = (entry.loadBits[0] & GFXS0_DSTBLEND_RGB_MASK) >> GFXS0_DSTBLEND_RGB_SHIFT;
|
|
||||||
const auto blendOpRgb = (entry.loadBits[0] & GFXS0_BLENDOP_RGB_MASK) >> GFXS0_BLENDOP_RGB_SHIFT;
|
|
||||||
const auto srcBlendAlpha = (entry.loadBits[0] & GFXS0_SRCBLEND_ALPHA_MASK) >> GFXS0_SRCBLEND_ALPHA_SHIFT;
|
|
||||||
const auto dstBlendAlpha = (entry.loadBits[0] & GFXS0_DSTBLEND_ALPHA_MASK) >> GFXS0_DSTBLEND_ALPHA_SHIFT;
|
|
||||||
const auto blendOpAlpha = (entry.loadBits[0] & GFXS0_BLENDOP_ALPHA_MASK) >> GFXS0_BLENDOP_ALPHA_SHIFT;
|
|
||||||
const auto depthTest = (entry.loadBits[1] & GFXS1_DEPTHTEST_MASK) >> GFXS1_DEPTHTEST_SHIFT;
|
|
||||||
const auto polygonOffset = (entry.loadBits[1] & GFXS1_POLYGON_OFFSET_MASK) >> GFXS1_POLYGON_OFFSET_SHIFT;
|
|
||||||
|
|
||||||
const auto* alphaTest = "disable";
|
|
||||||
if ((entry.loadBits[0] & GFXS0_ATEST_MASK) == GFXS0_ATEST_GT_0)
|
|
||||||
alphaTest = "gt0";
|
|
||||||
else if ((entry.loadBits[0] & GFXS0_ATEST_MASK) == GFXS0_ATEST_LT_128)
|
|
||||||
alphaTest = "lt128";
|
|
||||||
else if ((entry.loadBits[0] & GFXS0_ATEST_MASK) == GFXS0_ATEST_GE_128)
|
|
||||||
alphaTest = "ge128";
|
|
||||||
else
|
|
||||||
assert(entry.loadBits[0] & GFXS0_ATEST_DISABLE);
|
|
||||||
|
|
||||||
const auto* cullFace = "none";
|
|
||||||
if ((entry.loadBits[0] & GFXS0_CULL_MASK) == GFXS0_CULL_BACK)
|
|
||||||
cullFace = "back";
|
|
||||||
else if ((entry.loadBits[0] & GFXS0_CULL_MASK) == GFXS0_CULL_FRONT)
|
|
||||||
cullFace = "front";
|
|
||||||
else
|
|
||||||
assert((entry.loadBits[0] & GFXS0_CULL_MASK) == GFXS0_CULL_NONE);
|
|
||||||
|
|
||||||
jArray.emplace_back(json{
|
|
||||||
{"srcBlendRgb", ArrayEntry(blendNames, srcBlendRgb)},
|
|
||||||
{"dstBlendRgb", ArrayEntry(blendNames, dstBlendRgb)},
|
|
||||||
{"blendOpRgb", ArrayEntry(blendOpNames, blendOpRgb)},
|
|
||||||
{"alphaTest", alphaTest},
|
|
||||||
{"cullFace", cullFace},
|
|
||||||
{"srcBlendAlpha", ArrayEntry(blendNames, srcBlendAlpha)},
|
|
||||||
{"dstBlendAlpha", ArrayEntry(blendNames, dstBlendAlpha)},
|
|
||||||
{"blendOpAlpha", ArrayEntry(blendOpNames, blendOpAlpha)},
|
|
||||||
{"colorWriteRgb", (entry.loadBits[0] & GFXS0_COLORWRITE_RGB) ? true : false},
|
|
||||||
{"colorWriteAlpha", (entry.loadBits[0] & GFXS0_COLORWRITE_ALPHA) ? true : false},
|
|
||||||
{"gammaWrite", (entry.loadBits[0] & GFXS0_GAMMAWRITE) ? true : false},
|
|
||||||
{"polymodeLine", (entry.loadBits[0] & GFXS0_POLYMODE_LINE) ? true : false},
|
|
||||||
|
|
||||||
{"depthWrite", (entry.loadBits[1] & GFXS1_DEPTHWRITE) ? true : false},
|
|
||||||
{"depthTest", (entry.loadBits[1] & GFXS1_DEPTHTEST_DISABLE) ? json("disable") : ArrayEntry(depthTestNames, depthTest)},
|
|
||||||
{"polygonOffset", ArrayEntry(polygonOffsetNames, polygonOffset)},
|
|
||||||
{"stencilFrontEnabled", (entry.loadBits[1] & GFXS1_STENCIL_FRONT_ENABLE) ? true : false},
|
|
||||||
{"stencilBackEnabled", (entry.loadBits[1] & GFXS1_STENCIL_BACK_ENABLE) ? true : false},
|
|
||||||
{"stencilFrontPass", ArrayEntry(stencilOpNames, (entry.loadBits[1] >> GFXS1_STENCIL_FRONT_PASS_SHIFT) & GFXS_STENCILOP_MASK)},
|
|
||||||
{"stencilFrontFail", ArrayEntry(stencilOpNames, (entry.loadBits[1] >> GFXS1_STENCIL_FRONT_FAIL_SHIFT) & GFXS_STENCILOP_MASK)},
|
|
||||||
{"stencilFrontZFail", ArrayEntry(stencilOpNames, (entry.loadBits[1] >> GFXS1_STENCIL_FRONT_ZFAIL_SHIFT) & GFXS_STENCILOP_MASK)},
|
|
||||||
{"stencilFrontFunc", ArrayEntry(stencilFuncNames, (entry.loadBits[1] >> GFXS1_STENCIL_FRONT_FUNC_SHIFT) & GFXS_STENCILFUNC_MASK)},
|
|
||||||
{"stencilBackPass", ArrayEntry(stencilOpNames, (entry.loadBits[1] >> GFXS1_STENCIL_BACK_PASS_SHIFT) & GFXS_STENCILOP_MASK)},
|
|
||||||
{"stencilBackFail", ArrayEntry(stencilOpNames, (entry.loadBits[1] >> GFXS1_STENCIL_BACK_FAIL_SHIFT) & GFXS_STENCILOP_MASK)},
|
|
||||||
{"stencilBackZFail", ArrayEntry(stencilOpNames, (entry.loadBits[1] >> GFXS1_STENCIL_BACK_ZFAIL_SHIFT) & GFXS_STENCILOP_MASK)},
|
|
||||||
{"stencilBackFunc", ArrayEntry(stencilFuncNames, (entry.loadBits[1] >> GFXS1_STENCIL_BACK_FUNC_SHIFT) & GFXS_STENCILFUNC_MASK)},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return jArray;
|
|
||||||
}
|
|
||||||
|
|
||||||
json BuildCharFlagsJson(const std::string& prefix, const unsigned char gameFlags)
|
|
||||||
{
|
|
||||||
std::vector<std::string> values;
|
|
||||||
|
|
||||||
for (auto i = 0u; i < (sizeof(gameFlags) * 8u); i++)
|
|
||||||
{
|
|
||||||
if (gameFlags & (1 << i))
|
|
||||||
{
|
|
||||||
std::ostringstream ss;
|
|
||||||
ss << prefix << " 0x" << std::hex << (1 << i);
|
|
||||||
values.emplace_back(ss.str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return json(values);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string CreateSurfaceTypeString(const unsigned surfaceTypeBits)
|
std::string CreateSurfaceTypeString(const unsigned surfaceTypeBits)
|
||||||
{
|
{
|
||||||
if (!surfaceTypeBits)
|
if (!surfaceTypeBits)
|
||||||
@ -341,50 +59,6 @@ namespace IW4
|
|||||||
return ss.str();
|
return ss.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DumpMaterialAsJson(Material* material, std::ostream& stream)
|
|
||||||
{
|
|
||||||
static const char* cameraRegionNames[]{"litOpaque", "litTrans", "emissive", "depthHack", "none"};
|
|
||||||
|
|
||||||
const json j = {
|
|
||||||
{"info",
|
|
||||||
{
|
|
||||||
#if defined(FLAGS_DEBUG) && FLAGS_DEBUG == 1
|
|
||||||
{"gameFlags", BuildCharFlagsJson("gameFlag", material->info.gameFlags)}, // TODO: Find out what gameflags mean
|
|
||||||
#else
|
|
||||||
{"gameFlags", material->info.gameFlags}, // TODO: Find out what gameflags mean
|
|
||||||
#endif
|
|
||||||
{"sortKey", material->info.sortKey},
|
|
||||||
{"textureAtlasRowCount", material->info.textureAtlasRowCount},
|
|
||||||
{"textureAtlasColumnCount", material->info.textureAtlasColumnCount},
|
|
||||||
{"drawSurf",
|
|
||||||
{{"objectId", static_cast<unsigned>(material->info.drawSurf.fields.objectId)},
|
|
||||||
{"reflectionProbeIndex", static_cast<unsigned>(material->info.drawSurf.fields.reflectionProbeIndex)},
|
|
||||||
{"hasGfxEntIndex", static_cast<unsigned>(material->info.drawSurf.fields.hasGfxEntIndex)},
|
|
||||||
{"customIndex", static_cast<unsigned>(material->info.drawSurf.fields.customIndex)},
|
|
||||||
{"materialSortedIndex", static_cast<unsigned>(material->info.drawSurf.fields.materialSortedIndex)},
|
|
||||||
{"prepass", static_cast<unsigned>(material->info.drawSurf.fields.prepass)},
|
|
||||||
{"useHeroLighting", static_cast<unsigned>(material->info.drawSurf.fields.useHeroLighting)},
|
|
||||||
{"sceneLightIndex", static_cast<unsigned>(material->info.drawSurf.fields.sceneLightIndex)},
|
|
||||||
{"surfType", static_cast<unsigned>(material->info.drawSurf.fields.surfType)},
|
|
||||||
{"primarySortKey", static_cast<unsigned>(material->info.drawSurf.fields.primarySortKey)}}},
|
|
||||||
{"surfaceTypeBits", CreateSurfaceTypeString(material->info.surfaceTypeBits)},
|
|
||||||
{"hashIndex", material->info.hashIndex}}},
|
|
||||||
{"stateBitsEntry", std::vector(std::begin(material->stateBitsEntry), std::end(material->stateBitsEntry))},
|
|
||||||
#if defined(FLAGS_DEBUG) && FLAGS_DEBUG == 1
|
|
||||||
{"stateFlags", BuildCharFlagsJson("stateFlag", material->stateFlags)},
|
|
||||||
#else
|
|
||||||
{"stateFlags", material->stateFlags},
|
|
||||||
#endif
|
|
||||||
{"cameraRegion", ArrayEntry(cameraRegionNames, material->cameraRegion)},
|
|
||||||
{"techniqueSet", material->techniqueSet && material->techniqueSet->name ? AssetName(material->techniqueSet->name) : json{}},
|
|
||||||
{"textureTable", BuildTextureTableJson(material->textureTable, material->textureCount)},
|
|
||||||
{"constantTable", BuildConstantTableJson(material->constantTable, material->constantCount)},
|
|
||||||
{"stateBitsTable", BuildStateBitsTableJson(material->stateBitsTable, material->stateBitsCount)}
|
|
||||||
};
|
|
||||||
|
|
||||||
stream << std::setw(4) << j;
|
|
||||||
}
|
|
||||||
|
|
||||||
class TechsetInfo
|
class TechsetInfo
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@ -1471,18 +1145,6 @@ void AssetDumperMaterial::DumpAsset(AssetDumpingContext& context, XAssetInfo<Mat
|
|||||||
{
|
{
|
||||||
auto* material = asset->Asset();
|
auto* material = asset->Asset();
|
||||||
|
|
||||||
#if defined(DUMP_AS_JSON) && DUMP_AS_JSON == 1
|
|
||||||
{
|
|
||||||
std::ostringstream ss;
|
|
||||||
ss << "materials/" << asset->m_name << ".json";
|
|
||||||
const auto assetFile = context.OpenAssetFile(ss.str());
|
|
||||||
if (!assetFile)
|
|
||||||
return;
|
|
||||||
auto& stream = *assetFile;
|
|
||||||
DumpMaterialAsJson(material, stream);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(DUMP_AS_GDT) && DUMP_AS_GDT == 1
|
#if defined(DUMP_AS_GDT) && DUMP_AS_GDT == 1
|
||||||
{
|
{
|
||||||
std::ostringstream ss;
|
std::ostringstream ss;
|
||||||
|
Reference in New Issue
Block a user