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move parts to new common component to avoid circular dependency of zonecommon and objcommon
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@ -3,6 +3,6 @@
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// Entry point for IW4 code generation
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#include "../Common.h"
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#include "../../../ZoneCommon/Game/IW4/IW4_Assets.h"
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#include "../../../Common/Game/IW4/IW4_Assets.h"
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// EOF
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@ -3,6 +3,6 @@
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// Entry point for T6 code generation
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#include "../Common.h"
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#include "../../../ZoneCommon/Game/T6/T6_Assets.h"
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#include "../../../Common/Game/T6/T6_Assets.h"
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// EOF
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