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refactor: use new line character instead of std::endl
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@ -38,7 +38,7 @@ bool ZoneCreator::CreateIgnoredAssetMap(const ZoneCreationContext& context, std:
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const auto foundAssetTypeEntry = m_asset_types_by_name.find(ignoreEntry.m_type);
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if (foundAssetTypeEntry == m_asset_types_by_name.end())
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{
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std::cout << "Unknown asset type \"" << ignoreEntry.m_type << "\" for ignore \"" << ignoreEntry.m_name << "\"" << std::endl;
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std::cout << "Unknown asset type \"" << ignoreEntry.m_type << "\" for ignore \"" << ignoreEntry.m_name << "\"\n";
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return false;
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}
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@ -83,7 +83,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
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const auto foundAssetTypeEntry = m_asset_types_by_name.find(assetEntry.m_asset_type);
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if (foundAssetTypeEntry == m_asset_types_by_name.end())
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{
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std::cout << "Unknown asset type \"" << assetEntry.m_asset_type << "\"" << std::endl;
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std::cout << "Unknown asset type \"" << assetEntry.m_asset_type << "\"\n";
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return nullptr;
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}
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