refactor: use new line character instead of std::endl

This commit is contained in:
Jan
2024-03-24 20:24:22 +01:00
parent 1b13f1f1b4
commit 132cccb971
49 changed files with 213 additions and 217 deletions

View File

@ -45,12 +45,12 @@ SearchPaths LinkerSearchPaths::GetAssetSearchPathsForProject(const std::string&
if (!fs::is_directory(absolutePath))
{
if (m_args.m_verbose)
std::cout << "Adding asset search path (Not found): " << absolutePath.string() << std::endl;
std::cout << "Adding asset search path (Not found): " << absolutePath.string() << "\n";
continue;
}
if (m_args.m_verbose)
std::cout << "Adding asset search path: " << absolutePath.string() << std::endl;
std::cout << "Adding asset search path: " << absolutePath.string() << "\n";
auto searchPath = std::make_unique<SearchPathFilesystem>(searchPathStr);
LoadSearchPath(searchPath.get());
@ -79,12 +79,12 @@ SearchPaths LinkerSearchPaths::GetGdtSearchPathsForProject(const std::string& ga
if (!fs::is_directory(absolutePath))
{
if (m_args.m_verbose)
std::cout << "Adding gdt search path (Not found): " << absolutePath.string() << std::endl;
std::cout << "Adding gdt search path (Not found): " << absolutePath.string() << "\n";
continue;
}
if (m_args.m_verbose)
std::cout << "Adding gdt search path: " << absolutePath.string() << std::endl;
std::cout << "Adding gdt search path: " << absolutePath.string() << "\n";
searchPathsForProject.CommitSearchPath(std::make_unique<SearchPathFilesystem>(searchPathStr));
}
@ -105,12 +105,12 @@ SearchPaths LinkerSearchPaths::GetSourceSearchPathsForProject(const std::string&
if (!fs::is_directory(absolutePath))
{
if (m_args.m_verbose)
std::cout << "Adding source search path (Not found): " << absolutePath.string() << std::endl;
std::cout << "Adding source search path (Not found): " << absolutePath.string() << "\n";
continue;
}
if (m_args.m_verbose)
std::cout << "Adding source search path: " << absolutePath.string() << std::endl;
std::cout << "Adding source search path: " << absolutePath.string() << "\n";
searchPathsForProject.CommitSearchPath(std::make_unique<SearchPathFilesystem>(searchPathStr));
}
@ -129,12 +129,12 @@ bool LinkerSearchPaths::BuildProjectIndependentSearchPaths()
if (!fs::is_directory(absolutePath))
{
if (m_args.m_verbose)
std::cout << "Adding asset search path (Not found): " << absolutePath.string() << std::endl;
std::cout << "Adding asset search path (Not found): " << absolutePath.string() << "\n";
continue;
}
if (m_args.m_verbose)
std::cout << "Adding asset search path: " << absolutePath.string() << std::endl;
std::cout << "Adding asset search path: " << absolutePath.string() << "\n";
auto searchPath = std::make_unique<SearchPathFilesystem>(absolutePath.string());
LoadSearchPath(searchPath.get());
@ -148,12 +148,12 @@ bool LinkerSearchPaths::BuildProjectIndependentSearchPaths()
if (!fs::is_directory(absolutePath))
{
if (m_args.m_verbose)
std::cout << "Loading gdt search path (Not found): " << absolutePath.string() << std::endl;
std::cout << "Loading gdt search path (Not found): " << absolutePath.string() << "\n";
continue;
}
if (m_args.m_verbose)
std::cout << "Adding gdt search path: " << absolutePath.string() << std::endl;
std::cout << "Adding gdt search path: " << absolutePath.string() << "\n";
m_gdt_search_paths.CommitSearchPath(std::make_unique<SearchPathFilesystem>(absolutePath.string()));
}
@ -165,12 +165,12 @@ bool LinkerSearchPaths::BuildProjectIndependentSearchPaths()
if (!fs::is_directory(absolutePath))
{
if (m_args.m_verbose)
std::cout << "Loading source search path (Not found): " << absolutePath.string() << std::endl;
std::cout << "Loading source search path (Not found): " << absolutePath.string() << "\n";
continue;
}
if (m_args.m_verbose)
std::cout << "Adding source search path: " << absolutePath.string() << std::endl;
std::cout << "Adding source search path: " << absolutePath.string() << "\n";
m_source_search_paths.CommitSearchPath(std::make_unique<SearchPathFilesystem>(absolutePath.string()));
}