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refactor: use new line character instead of std::endl
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@ -54,7 +54,7 @@ bool AssetLoaderGfxImage::LoadFromRaw(
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if (texture == nullptr)
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{
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std::cout << "Failed to load dds file for image asset \"" << assetName << "\"" << std::endl;
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std::cout << "Failed to load dds file for image asset \"" << assetName << "\"\n";
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return false;
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}
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