refactor: use new line character instead of std::endl

This commit is contained in:
Jan
2024-03-24 20:24:22 +01:00
parent 1b13f1f1b4
commit 132cccb971
49 changed files with 213 additions and 217 deletions

View File

@ -136,44 +136,43 @@ bool SoundBank::ReadHeader()
if (m_header.magic != MAGIC)
{
std::cout << "Invalid sndbank magic 0x" << std::hex << m_header.magic << std::endl;
std::cout << "Invalid sndbank magic 0x" << std::hex << m_header.magic << "\n";
return false;
}
if (m_header.version != VERSION)
{
std::cout << "Unsupported sndbank version " << m_header.version << " (should be " << VERSION << ")" << std::endl;
std::cout << "Unsupported sndbank version " << m_header.version << " (should be " << VERSION << ")\n";
return false;
}
if (m_header.entrySize != sizeof(SoundAssetBankEntry))
{
std::cout << "Invalid sndbank entry size 0x" << std::hex << m_header.entrySize << " (should be 0x" << std::hex << sizeof(SoundAssetBankEntry) << ")"
<< std::endl;
std::cout << "Invalid sndbank entry size 0x" << std::hex << m_header.entrySize << " (should be 0x" << std::hex << sizeof(SoundAssetBankEntry) << ")\n";
return false;
}
if (m_header.fileSize != m_file_size)
{
std::cout << "Invalid sndbank " << m_file_size << " (header expects " << m_header.fileSize << ")" << std::endl;
std::cout << "Invalid sndbank " << m_file_size << " (header expects " << m_header.fileSize << ")\n";
return false;
}
if (m_header.entryCount && (m_header.entryOffset <= 0 || m_header.entryOffset + sizeof(SoundAssetBankEntry) * m_header.entryCount > m_file_size))
{
std::cout << "Invalid sndbank entry offset " << m_header.entryOffset << " (filesize is " << m_file_size << ")" << std::endl;
std::cout << "Invalid sndbank entry offset " << m_header.entryOffset << " (filesize is " << m_file_size << ")\n";
return false;
}
if (m_header.checksumOffset <= 0 || m_header.checksumOffset + sizeof(SoundAssetBankChecksum) * m_header.entryCount > m_file_size)
{
std::cout << "Invalid sndbank checksum offset " << m_header.checksumOffset << " (filesize is " << m_file_size << ")" << std::endl;
std::cout << "Invalid sndbank checksum offset " << m_header.checksumOffset << " (filesize is " << m_file_size << ")\n";
return false;
}
if (m_header.dependencyCount * m_header.dependencySize > sizeof(SoundAssetBankHeader::dependencies))
{
std::cout << "Invalid sndbank dependency sizes (count is " << m_header.dependencyCount << "; size is " << m_header.dependencySize << ")" << std::endl;
std::cout << "Invalid sndbank dependency sizes (count is " << m_header.dependencyCount << "; size is " << m_header.dependencySize << ")\n";
return false;
}
@ -202,13 +201,13 @@ bool SoundBank::ReadEntries()
if (m_stream->gcount() != sizeof(entry))
{
std::cout << "Failed to read sound bank entry at index " << i << std::endl;
std::cout << "Failed to read sound bank entry at index " << i << "\n";
return false;
}
if (entry.offset == 0 || entry.offset + entry.size >= m_file_size)
{
std::cout << "Invalid sound bank entry data offset " << entry.offset << " (filesize is " << m_header.fileSize << ")" << std::endl;
std::cout << "Invalid sound bank entry data offset " << entry.offset << " (filesize is " << m_header.fileSize << ")\n";
return false;
}
@ -230,7 +229,7 @@ bool SoundBank::ReadChecksums()
if (m_stream->gcount() != sizeof(checksum))
{
std::cout << "Failed to read sound bank checksum at index " << i << std::endl;
std::cout << "Failed to read sound bank checksum at index " << i << "\n";
return false;
}

View File

@ -188,13 +188,13 @@ public:
}
else
{
std::cerr << "Unable to decode .flac file for sound " << soundFilePath << std::endl;
std::cerr << "Unable to decode .flac file for sound " << soundFilePath << "\n";
return false;
}
}
else
{
std::cerr << "Unable to find a compatible file for sound " << soundFilePath << std::endl;
std::cerr << "Unable to find a compatible file for sound " << soundFilePath << "\n";
return false;
}
}
@ -203,7 +203,7 @@ public:
if (!sound.m_streamed && lastEntry->frameRateIndex != 6)
{
std::cout << "WARNING: Loaded sound \"" << soundFilePath
<< "\" should have a framerate of 48000 but doesn't. This sound may not work on all games!" << std::endl;
<< "\" should have a framerate of 48000 but doesn't. This sound may not work on all games!\n";
}
// calculate checksum
@ -255,7 +255,7 @@ public:
{
if (!WriteEntries())
{
std::cerr << "An error occurred writing the sound bank entries. Please check output." << std::endl;
std::cerr << "An error occurred writing the sound bank entries. Please check output.\n";
return false;
}
@ -269,7 +269,7 @@ public:
if (m_current_offset > UINT32_MAX)
{
std::cerr << "Sound bank files must be under 4GB. Please reduce the number of sounds being written!" << std::endl;
std::cerr << "Sound bank files must be under 4GB. Please reduce the number of sounds being written!\n";
return false;
}