Unlinker/ObjLoading: Add skeleton for dynamically loading search paths based on current zone

This commit is contained in:
Jan
2019-12-30 23:52:33 +01:00
parent 5f833969f9
commit 153f8f2e89
15 changed files with 727 additions and 178 deletions

View File

@ -8,10 +8,10 @@ class ObjLoaderT6 final : public IObjLoader
static const int GLOBAL_HASH;
static int Com_HashKey(const char* str, int maxLen);
static void LoadIPakForZone(std::string ipakName, Zone* zone);
static void LoadIPakForZone(const std::string& ipakName, Zone* zone);
public:
bool SupportsZone(Zone* zone) override;
void LoadReferencedContainersForZone(Zone* zone) override;
void LoadObjDataForZone(Zone* zone) override;
void LoadReferencedContainersForZone(ISearchPath* searchPath, Zone* zone) override;
void LoadObjDataForZone(ISearchPath* searchPath, Zone* zone) override;
};