Use ZoneState to check whether localize key is duplicated

This commit is contained in:
Jan
2023-12-31 12:28:13 +01:00
parent e4cfda73dc
commit 196e2edd8a
13 changed files with 59 additions and 15 deletions

View File

@ -8,8 +8,8 @@
#include "Sequence/SequenceLocalizeFileReference.h"
#include "Sequence/SequenceLocalizeFileVersion.h"
LocalizeFileParser::LocalizeFileParser(SimpleLexer* lexer, GameLanguage language)
: AbstractParser(lexer, std::make_unique<LocalizeFileParserState>(language))
LocalizeFileParser::LocalizeFileParser(SimpleLexer* lexer, GameLanguage language, LocalizeReadingZoneState* zoneState)
: AbstractParser(lexer, std::make_unique<LocalizeFileParserState>(language, zoneState))
{
}