refactor: remove usages of name sequence in game commands

This commit is contained in:
Jan Laupetin
2025-04-28 17:27:03 +02:00
parent 68ee502c72
commit 1b579b1bc3
176 changed files with 21 additions and 199 deletions

View File

@ -4,7 +4,6 @@
use FxEffectDef;
set block XFILE_BLOCK_TEMP;
set string name;
set name name;
set count elemDefs elemDefCountEmission + elemDefCountLooping + elemDefCountOneShot;
// FxElemDef