feat: first draft of loading gltf models for t6

This commit is contained in:
Jan
2024-05-25 10:03:25 +02:00
parent f8b5734f86
commit 1f5050befa
40 changed files with 2459 additions and 67 deletions

View File

@ -19,6 +19,7 @@
#include "AssetLoaders/AssetLoaderWeaponAttachment.h"
#include "AssetLoaders/AssetLoaderWeaponAttachmentUnique.h"
#include "AssetLoaders/AssetLoaderWeaponCamo.h"
#include "AssetLoaders/AssetLoaderXModel.h"
#include "AssetLoaders/AssetLoaderZBarrier.h"
#include "AssetLoading/AssetLoadingManager.h"
#include "Game/T6/CommonT6.h"
@ -50,7 +51,7 @@ namespace T6
REGISTER_ASSET_LOADER(AssetLoaderPhysConstraints)
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetDestructibleDef>)
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetXAnim>)
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetXModel>)
REGISTER_ASSET_LOADER(AssetLoaderXModel)
REGISTER_ASSET_LOADER(AssetLoaderMaterial)
REGISTER_ASSET_LOADER(BasicAssetLoader<AssetTechniqueSet>)
REGISTER_ASSET_LOADER(AssetLoaderGfxImage)