chore: replace material dumping with lib recommendation of serializing and deserializing json

This commit is contained in:
Jan
2024-02-25 21:34:46 +01:00
parent d3c3786d66
commit 1f6d0ab51a
12 changed files with 1367 additions and 1093 deletions

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#pragma once
#include "Game/T6/T6.h"
#include "Utils/JsonOptional.h"
#include <memory>
#include <nlohmann/json.hpp>
#include <optional>
#include <string>
#include <vector>
namespace T6
{
NLOHMANN_JSON_SERIALIZE_ENUM(GfxStencilOp,
{
{GFXS_STENCILOP_KEEP, "keep" },
{GFXS_STENCILOP_ZERO, "zero" },
{GFXS_STENCILOP_REPLACE, "replace"},
{GFXS_STENCILOP_INCRSAT, "incrsat"},
{GFXS_STENCILOP_DECRSAT, "decrsat"},
{GFXS_STENCILOP_INVERT, "invert" },
{GFXS_STENCILOP_INCR, "incr" },
{GFXS_STENCILOP_DECR, "decr" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxStencilFunc,
{
{GFXS_STENCILFUNC_NEVER, "never" },
{GFXS_STENCILFUNC_LESS, "less" },
{GFXS_STENCILFUNC_EQUAL, "equal" },
{GFXS_STENCILFUNC_LESSEQUAL, "lessequal" },
{GFXS_STENCILFUNC_GREATER, "greater" },
{GFXS_STENCILFUNC_NOTEQUAL, "notequal" },
{GFXS_STENCILFUNC_GREATEREQUAL, "greaterequal"},
{GFXS_STENCILFUNC_ALWAYS, "always" },
});
class JsonStencil
{
public:
GfxStencilOp pass;
GfxStencilOp fail;
GfxStencilOp zfail;
GfxStencilFunc func;
};
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(JsonStencil, pass, fail, zfail, func);
enum class JsonAlphaTest
{
INVALID,
DISABLED,
GT0,
GE128
};
NLOHMANN_JSON_SERIALIZE_ENUM(
JsonAlphaTest,
{
{JsonAlphaTest::INVALID, nullptr },
{JsonAlphaTest::DISABLED, "disabled"},
{JsonAlphaTest::GT0, "gt0" },
{JsonAlphaTest::GE128, "ge128" }
});
enum class JsonCullFace
{
INVALID,
NONE,
BACK,
FRONT
};
NLOHMANN_JSON_SERIALIZE_ENUM(
JsonCullFace,
{
{JsonCullFace::INVALID, nullptr},
{JsonCullFace::NONE, "none" },
{JsonCullFace::BACK, "back" },
{JsonCullFace::FRONT, "front"}
});
enum class JsonDepthTest
{
INVALID,
DISABLED,
ALWAYS,
LESS,
EQUAL,
LESS_EQUAL
};
NLOHMANN_JSON_SERIALIZE_ENUM(JsonDepthTest,
{
{JsonDepthTest::INVALID, nullptr },
{JsonDepthTest::DISABLED, "disabled" },
{JsonDepthTest::ALWAYS, "always" },
{JsonDepthTest::LESS, "less" },
{JsonDepthTest::EQUAL, "equal" },
{JsonDepthTest::LESS_EQUAL, "less_equal"}
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxBlend,
{
{GFXS_BLEND_DISABLED, "disabled" },
{GFXS_BLEND_ZERO, "zero" },
{GFXS_BLEND_ONE, "one" },
{GFXS_BLEND_SRCCOLOR, "srccolor" },
{GFXS_BLEND_INVSRCCOLOR, "invsrccolor" },
{GFXS_BLEND_SRCALPHA, "srcalpha" },
{GFXS_BLEND_INVSRCALPHA, "invsrcalpha" },
{GFXS_BLEND_DESTALPHA, "destalpha" },
{GFXS_BLEND_INVDESTALPHA, "invdestalpha"},
{GFXS_BLEND_DESTCOLOR, "destcolor" },
{GFXS_BLEND_INVDESTCOLOR, "invdestcolor"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxBlendOp,
{
{GFXS_BLENDOP_DISABLED, "disabled" },
{GFXS_BLENDOP_ADD, "add" },
{GFXS_BLENDOP_SUBTRACT, "subtract" },
{GFXS_BLENDOP_REVSUBTRACT, "revsubtract"},
{GFXS_BLENDOP_MIN, "min" },
{GFXS_BLENDOP_MAX, "max" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxPolygonOffset_e,
{
{GFXS_POLYGON_OFFSET_0, "offset0" },
{GFXS_POLYGON_OFFSET_1, "offset1" },
{GFXS_POLYGON_OFFSET_2, "offset2" },
{GFXS_POLYGON_OFFSET_SHADOWMAP, "offsetShadowmap"},
});
class JsonStateBitsTableEntry
{
public:
GfxBlend srcBlendRgb;
GfxBlend dstBlendRgb;
GfxBlendOp blendOpRgb;
JsonAlphaTest alphaTest;
JsonCullFace cullFace;
GfxBlend srcBlendAlpha;
GfxBlend dstBlendAlpha;
GfxBlendOp blendOpAlpha;
bool colorWriteRgb;
bool colorWriteAlpha;
bool polymodeLine;
bool depthWrite;
JsonDepthTest depthTest;
GfxPolygonOffset_e polygonOffset;
std::optional<JsonStencil> stencilFront;
std::optional<JsonStencil> stencilBack;
};
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(JsonStateBitsTableEntry,
srcBlendRgb,
dstBlendRgb,
blendOpRgb,
alphaTest,
cullFace,
srcBlendAlpha,
dstBlendAlpha,
blendOpAlpha,
colorWriteRgb,
colorWriteAlpha,
polymodeLine,
depthWrite,
depthWrite,
depthTest,
polygonOffset,
stencilFront,
stencilBack);
class JsonConstant
{
public:
std::optional<std::string> name;
std::optional<std::string> nameFragment;
std::optional<unsigned> nameHash;
std::vector<float> literal;
};
inline void to_json(nlohmann::json& out, const JsonConstant& in)
{
if (in.name.has_value())
{
out["name"] = in.name;
}
else
{
out["nameFragment"] = in.nameFragment;
out["nameHash"] = in.nameHash;
}
out["literal"] = in.literal;
}
inline void from_json(const nlohmann::json& in, JsonConstant& out)
{
in.at("name").get_to(out.name);
in.at("nameFragment").get_to(out.nameFragment);
in.at("nameHash").get_to(out.nameHash);
in.at("literal").get_to(out.literal);
};
NLOHMANN_JSON_SERIALIZE_ENUM(TextureFilter,
{
{TEXTURE_FILTER_DISABLED, "disabled"},
{TEXTURE_FILTER_NEAREST, "nearest" },
{TEXTURE_FILTER_LINEAR, "linear" },
{TEXTURE_FILTER_ANISO2X, "aniso2x" },
{TEXTURE_FILTER_ANISO4X, "aniso4x" },
{TEXTURE_FILTER_COMPARE, "compare" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(SamplerStateBitsMipMap_e,
{
{SAMPLER_MIPMAP_ENUM_DISABLED, "disabled"},
{SAMPLER_MIPMAP_ENUM_NEAREST, "nearest" },
{SAMPLER_MIPMAP_ENUM_LINEAR, "linear" },
});
class JsonSamplerState
{
public:
TextureFilter filter;
SamplerStateBitsMipMap_e mipMap;
bool clampU;
bool clampV;
bool clampW;
};
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(JsonSamplerState, filter, mipMap, clampU, clampV, clampW);
NLOHMANN_JSON_SERIALIZE_ENUM(TextureSemantic,
{
{TS_2D, "2D" },
{TS_FUNCTION, "function" },
{TS_COLOR_MAP, "colorMap" },
{TS_UNUSED_1, "unused1" },
{TS_UNUSED_2, "unused2" },
{TS_NORMAL_MAP, "normalMap" },
{TS_UNUSED_3, "unused3" },
{TS_UNUSED_4, "unused4" },
{TS_SPECULAR_MAP, "specularMap" },
{TS_UNUSED_5, "unused5" },
{TS_OCCLUSION_MAP, "occlusionMap"},
{TS_UNUSED_6, "unused6" },
{TS_COLOR0_MAP, "color0Map" },
{TS_COLOR1_MAP, "color1Map" },
{TS_COLOR2_MAP, "color2Map" },
{TS_COLOR3_MAP, "color3Map" },
{TS_COLOR4_MAP, "color4Map" },
{TS_COLOR5_MAP, "color5Map" },
{TS_COLOR6_MAP, "color6Map" },
{TS_COLOR7_MAP, "color7Map" },
{TS_COLOR8_MAP, "color8Map" },
{TS_COLOR9_MAP, "color9Map" },
{TS_COLOR10_MAP, "color10Map" },
{TS_COLOR11_MAP, "color11Map" },
{TS_COLOR12_MAP, "color12Map" },
{TS_COLOR13_MAP, "color13Map" },
{TS_COLOR14_MAP, "color14Map" },
{TS_COLOR15_MAP, "color15Map" },
{TS_THROW_MAP, "throwMap" },
});
class JsonTexture
{
public:
std::optional<std::string> name;
std::optional<unsigned> nameHash;
std::optional<std::string> nameStart;
std::optional<std::string> nameEnd;
TextureSemantic semantic;
bool isMatureContent;
JsonSamplerState samplerState;
std::string image;
};
inline void to_json(nlohmann::json& out, const JsonTexture& in)
{
if (in.name.has_value())
{
out["name"] = in.name;
}
else
{
out["nameHash"] = in.nameHash;
out["nameStart"] = in.nameStart;
out["nameEnd"] = in.nameEnd;
}
out["semantic"] = in.semantic;
out["isMatureContent"] = in.isMatureContent;
out["samplerState"] = in.samplerState;
out["image"] = in.image;
}
inline void from_json(const nlohmann::json& in, JsonTexture& out)
{
in.at("name").get_to(out.name);
in.at("nameHash").get_to(out.nameHash);
in.at("nameStart").get_to(out.nameStart);
in.at("nameEnd").get_to(out.nameEnd);
in.at("semantic").get_to(out.semantic);
in.at("isMatureContent").get_to(out.isMatureContent);
in.at("samplerState").get_to(out.samplerState);
in.at("image").get_to(out.image);
};
class JsonTextureAtlas
{
public:
uint8_t rows;
uint8_t columns;
};
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(JsonTextureAtlas, rows, columns);
NLOHMANN_JSON_SERIALIZE_ENUM(MaterialGameFlags,
{
{MTL_GAMEFLAG_1, "1" },
{MTL_GAMEFLAG_2, "2" },
{MTL_GAMEFLAG_NO_MARKS, "NO_MARKS" },
{MTL_GAMEFLAG_NO_MARKS, "4" },
{MTL_GAMEFLAG_8, "8" },
{MTL_GAMEFLAG_10, "10" },
{MTL_GAMEFLAG_20, "20" },
{MTL_GAMEFLAG_CASTS_SHADOW, "CASTS_SHADOW"},
{MTL_GAMEFLAG_CASTS_SHADOW, "40" },
{MTL_GAMEFLAG_80, "80" },
{MTL_GAMEFLAG_100, "100" },
{MTL_GAMEFLAG_200, "200" },
{MTL_GAMEFLAG_400, "400" },
{MTL_GAMEFLAG_800, "800" },
{MTL_GAMEFLAG_1000, "1000" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxCameraRegionType,
{
{CAMERA_REGION_LIT_OPAQUE, "litOpaque" },
{CAMERA_REGION_LIT_TRANS, "litTrans" },
{CAMERA_REGION_LIT_QUASI_OPAQUE, "litQuasiOpaque"},
{CAMERA_REGION_EMISSIVE_OPAQUE, "emissiveOpaque"},
{CAMERA_REGION_EMISSIVE_TRANS, "emissiveTrans" },
{CAMERA_REGION_EMISSIVE_FX, "emissiveFx" },
{CAMERA_REGION_LIGHT_MAP_OPAQUE, "lightMapOpaque"},
{CAMERA_REGION_DEPTH_HACK, "depthHack" },
{CAMERA_REGION_UNUSED, "unused" },
{CAMERA_REGION_SONAR, "sonar" },
{CAMERA_REGION_NONE, "none" },
});
class JsonMaterial
{
public:
std::vector<MaterialGameFlags> gameFlags;
unsigned sortKey;
std::optional<JsonTextureAtlas> textureAtlas;
unsigned surfaceTypeBits;
unsigned layeredSurfaceTypes;
unsigned hashIndex;
unsigned surfaceFlags;
unsigned contents;
std::vector<int8_t> stateBitsEntry;
unsigned stateFlags;
GfxCameraRegionType cameraRegion;
uint8_t probeMipBits;
std::string techniqueSet;
std::vector<JsonTexture> textures;
std::vector<JsonConstant> constants;
std::vector<JsonStateBitsTableEntry> stateBits;
std::optional<std::string> thermalMaterial;
};
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(JsonMaterial,
gameFlags,
sortKey,
textureAtlas,
surfaceTypeBits,
layeredSurfaceTypes,
hashIndex,
surfaceFlags,
contents,
stateBitsEntry,
stateFlags,
cameraRegion,
probeMipBits,
techniqueSet,
textures,
constants,
stateBits,
thermalMaterial);
} // namespace T6

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#pragma once
#include "Game/T6/CommonT6.h"
#include "Game/T6/T6.h"
namespace T6
{
inline const char* textureSemanticNames[]{
"2D", "function", "colorMap", "unused1", "unused2", "normalMap", "unused3", "unused4", "specularMap", "unused5",
"occlusionMap", "unused6", "color0Map", "color1Map", "color2Map", "color3Map", "color4Map", "color5Map", "color6Map", "color7Map",
"color8Map", "color9Map", "color10Map", "color11Map", "color12Map", "color13Map", "color14Map", "color15Map", "throwMap",
};
static_assert(std::extent_v<decltype(textureSemanticNames)> == TS_COUNT);
inline const char* cameraRegionNames[]{
"litOpaque",
"litTrans",
"litQuasiOpaque",
"emissiveOpaque",
"emissiveTrans",
"emissiveFx",
"lightMapOpaque",
"depthHack",
"unused",
"sonar",
"none",
};
static_assert(std::extent_v<decltype(cameraRegionNames)> == CAMERA_REGION_NONE + 1);
static const char* textureFilterNames[]{
"disabled",
"nearest",
"linear",
"aniso2x",
"aniso4x",
"compare",
};
static_assert(std::extent_v<decltype(textureFilterNames)> == TEXTURE_FILTER_COUNT);
static const char* samplerStateMipMapNames[]{
"disabled",
"nearest",
"linear",
};
static_assert(std::extent_v<decltype(samplerStateMipMapNames)> == SAMPLER_MIPMAP_ENUM_COUNT);
static const char* gameFlagNames[]{
"1",
"2",
"NO_MARKS",
"8",
"10",
"20",
"CASTS_SHADOW",
"80",
"100",
"200",
"400",
"800",
"1000",
};
inline const char* blendNames[]{
"disabled",
"zero",
"one",
"srccolor",
"invsrccolor",
"srcalpha",
"invsrcalpha",
"destalpha",
"invdestalpha",
"destcolor",
"invdestcolor",
};
static_assert(std::extent_v<decltype(blendNames)> == GFXS_BLEND_COUNT);
inline const char* blendOpNames[]{
"disabled",
"add",
"subtract",
"revsubtract",
"min",
"max",
};
static_assert(std::extent_v<decltype(blendOpNames)> == GFXS_BLENDOP_COUNT);
inline const char* polygonOffsetNames[]{
"offset0",
"offset1",
"offset2",
"offsetShadowmap",
};
static_assert(std::extent_v<decltype(polygonOffsetNames)> == GFXS_POLYGON_OFFSET_COUNT);
inline const char* stencilOpNames[]{
"keep",
"zero",
"replace",
"incrsat",
"decrsat",
"invert",
"incr",
"decr",
};
static_assert(std::extent_v<decltype(stencilOpNames)> == GFXS_STENCILOP_COUNT);
inline const char* stencilFuncNames[]{
"never",
"less",
"equal",
"lessequal",
"greater",
"notequal",
"greaterequal",
"always",
};
static_assert(std::extent_v<decltype(stencilFuncNames)> == GFXS_STENCILFUNC_COUNT);
} // namespace T6

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#pragma once
#include <nlohmann/json.hpp>
#include <optional>
// partial specialization (full specialization works too)
namespace nlohmann
{
template<typename T> struct adl_serializer<std::optional<T>>
{
static void to_json(json& j, const std::optional<T>& opt)
{
if (!opt.has_value())
{
j = nullptr;
}
else
{
j = *opt; // this will call adl_serializer<T>::to_json which will
// find the free function to_json in T's namespace!
}
}
static void from_json(const json& j, std::optional<T>& opt)
{
if (j.is_null())
{
opt = std::nullopt;
}
else
{
opt = j.template get<T>(); // same as above, but with
// adl_serializer<T>::from_json
}
}
};
} // namespace nlohmann