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finish SndAliasList loading
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@ -52,6 +52,7 @@ namespace
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"start_delay",
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"reverb_send",
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"duck",
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"duck_group",
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"pan",
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"center_send",
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"envelop_min",
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@ -314,6 +315,9 @@ class AssetDumperSndBank::Internal
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// duck",
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stream.WriteColumn(FindNameForDuck(alias->duck, bank));
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// duck_group",
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stream.WriteColumn(ObjConstants::SOUND_DUCK_GROUPS[alias->duckGroup]);
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// pan",
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stream.WriteColumn(alias->flags.panType == SA_PAN_2D ? "2d" : "3d");
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@ -45,7 +45,7 @@ bool ZoneDumper::DumpZone(AssetDumpingContext& context) const
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DUMP_ASSET_POOL(AssetDumperPhysConstraints, m_phys_constraints, ASSET_TYPE_PHYSCONSTRAINTS)
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// DUMP_ASSET_POOL(AssetDumperDestructibleDef, m_destructible_def, ASSET_TYPE_DESTRUCTIBLEDEF)
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// DUMP_ASSET_POOL(AssetDumperXAnimParts, m_xanim_parts, ASSET_TYPE_XANIMPARTS)
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DUMP_ASSET_POOL(AssetDumperXModel, m_xmodel, ASSET_TYPE_XMODEL)
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// DUMP_ASSET_POOL(AssetDumperXModel, m_xmodel, ASSET_TYPE_XMODEL)
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// DUMP_ASSET_POOL(AssetDumperMaterial, m_material, ASSET_TYPE_MATERIAL)
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// DUMP_ASSET_POOL(AssetDumperTechniqueSet, m_technique_set, ASSET_TYPE_TECHNIQUE_SET)
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DUMP_ASSET_POOL(AssetDumperGfxImage, m_image, ASSET_TYPE_IMAGE)
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