code review changes

This commit is contained in:
Alex
2024-02-09 11:39:51 -05:00
parent 42c4068d2a
commit 2478a1355f
11 changed files with 104 additions and 118 deletions

View File

@ -2,7 +2,7 @@
#include "Csv/ParsedCsv.h"
#include "Game/T6/CommonT6.h"
#include "Game/T6/ObjConstantsT6.h"
#include "Game/T6/SoundConstantsT6.h"
#include "Game/T6/T6.h"
#include "ObjContainer/SoundBank/SoundBankWriter.h"
#include "Pool/GlobalAssetPool.h"
@ -180,24 +180,18 @@ bool LoadSoundAlias(MemoryManager* memory, SndAlias* alias, const ParsedCsvRow&
alias->flags.pauseable = row.GetValue("pause") == "yes";
alias->flags.stopOnDeath = row.GetValue("stop_on_death") == "yes";
alias->duckGroup =
static_cast<char>(GetValueIndex(row.GetValue("duck_group"), ObjConstants::SOUND_DUCK_GROUPS.data(), ObjConstants::SOUND_DUCK_GROUPS.size()));
alias->flags.volumeGroup = GetValueIndex(row.GetValue("group"), ObjConstants::SOUND_GROUPS.data(), ObjConstants::SOUND_GROUPS.size());
alias->flags.fluxType = GetValueIndex(row.GetValue("move_type"), ObjConstants::SOUND_MOVE_TYPES.data(), ObjConstants::SOUND_MOVE_TYPES.size());
alias->flags.loadType = GetValueIndex(row.GetValue("type"), ObjConstants::SOUND_LOAD_TYPES.data(), ObjConstants::SOUND_LOAD_TYPES.size());
alias->flags.busType = GetValueIndex(row.GetValue("bus"), ObjConstants::SOUND_BUS_IDS.data(), ObjConstants::SOUND_BUS_IDS.size());
alias->flags.limitType = GetValueIndex(row.GetValue("limit_type"), ObjConstants::SOUND_LIMIT_TYPES.data(), ObjConstants::SOUND_LIMIT_TYPES.size());
alias->flags.volumeFalloffCurve = GetValueIndex(row.GetValue("volume_falloff_curve"), ObjConstants::SOUND_CURVES.data(), ObjConstants::SOUND_CURVES.size());
alias->flags.reverbFalloffCurve = GetValueIndex(row.GetValue("reverb_falloff_curve"), ObjConstants::SOUND_CURVES.data(), ObjConstants::SOUND_CURVES.size());
alias->flags.entityLimitType =
GetValueIndex(row.GetValue("entity_limit_type"), ObjConstants::SOUND_LIMIT_TYPES.data(), ObjConstants::SOUND_LIMIT_TYPES.size());
alias->flags.volumeMinFalloffCurve =
GetValueIndex(row.GetValue("volume_min_falloff_curve"), ObjConstants::SOUND_CURVES.data(), ObjConstants::SOUND_CURVES.size());
alias->flags.reverbMinFalloffCurve =
GetValueIndex(row.GetValue("reverb_min_falloff_curve"), ObjConstants::SOUND_CURVES.data(), ObjConstants::SOUND_CURVES.size());
alias->flags.randomizeType =
GetValueIndex(row.GetValue("randomize_type"), ObjConstants::SOUND_RANDOMIZE_TYPES.data(), ObjConstants::SOUND_RANDOMIZE_TYPES.size());
alias->duckGroup = static_cast<char>(GetValueIndex(row.GetValue("duck_group"), SOUND_DUCK_GROUPS, std::extent_v<decltype(SOUND_DUCK_GROUPS)>));
alias->flags.volumeGroup = GetValueIndex(row.GetValue("group"), SOUND_GROUPS, std::extent_v<decltype(SOUND_GROUPS)>);
alias->flags.fluxType = GetValueIndex(row.GetValue("move_type"), SOUND_MOVE_TYPES, std::extent_v<decltype(SOUND_MOVE_TYPES)>);
alias->flags.loadType = GetValueIndex(row.GetValue("type"), SOUND_LOAD_TYPES, std::extent_v<decltype(SOUND_LOAD_TYPES)>);
alias->flags.busType = GetValueIndex(row.GetValue("bus"), SOUND_BUS_IDS, std::extent_v<decltype(SOUND_BUS_IDS)>);
alias->flags.limitType = GetValueIndex(row.GetValue("limit_type"), SOUND_LIMIT_TYPES, std::extent_v<decltype(SOUND_LIMIT_TYPES)>);
alias->flags.volumeFalloffCurve = GetValueIndex(row.GetValue("volume_falloff_curve"), SOUND_CURVES, std::extent_v<decltype(SOUND_CURVES)>);
alias->flags.reverbFalloffCurve = GetValueIndex(row.GetValue("reverb_falloff_curve"), SOUND_CURVES, std::extent_v<decltype(SOUND_CURVES)>);
alias->flags.entityLimitType = GetValueIndex(row.GetValue("entity_limit_type"), SOUND_LIMIT_TYPES, std::extent_v<decltype(SOUND_LIMIT_TYPES)>);
alias->flags.volumeMinFalloffCurve = GetValueIndex(row.GetValue("volume_min_falloff_curve"), SOUND_CURVES, std::extent_v<decltype(SOUND_CURVES)>);
alias->flags.reverbMinFalloffCurve = GetValueIndex(row.GetValue("reverb_min_falloff_curve"), SOUND_CURVES, std::extent_v<decltype(SOUND_CURVES)>);
alias->flags.randomizeType = GetValueIndex(row.GetValue("randomize_type"), SOUND_RANDOMIZE_TYPES, std::extent_v<decltype(SOUND_RANDOMIZE_TYPES)>);
return true;
}
@ -208,16 +202,15 @@ bool LoadSoundAliasIndexList(MemoryManager* memory, SndBank* sndBank)
sndBank->aliasIndex = static_cast<SndIndexEntry*>(memory->Alloc(sizeof(SndIndexEntry) * sndBank->aliasCount));
memset(sndBank->aliasIndex, 0xFF, sizeof(SndIndexEntry) * sndBank->aliasCount);
bool* setAliasIndexList = new bool[sndBank->aliasCount];
memset(setAliasIndexList, false, sndBank->aliasCount);
const auto setAliasIndexList = std::make_unique<bool[]>(sndBank->aliasCount);
for (auto i = 0u; i < sndBank->aliasCount; i++)
{
auto idx = sndBank->alias[i].id % sndBank->aliasCount;
if (sndBank->aliasIndex[idx].value == USHRT_MAX)
if (sndBank->aliasIndex[idx].value == std::numeric_limits<unsigned short>::max())
{
sndBank->aliasIndex[idx].value = i;
sndBank->aliasIndex[idx].next = USHRT_MAX;
sndBank->aliasIndex[idx].next = std::numeric_limits<unsigned short>::max();
setAliasIndexList[i] = true;
}
}
@ -228,44 +221,42 @@ bool LoadSoundAliasIndexList(MemoryManager* memory, SndBank* sndBank)
continue;
auto idx = sndBank->alias[i].id % sndBank->aliasCount;
while (sndBank->aliasIndex[idx].next != USHRT_MAX)
while (sndBank->aliasIndex[idx].next != std::numeric_limits<unsigned short>::max())
{
idx = sndBank->aliasIndex[idx].next;
}
auto offset = 1u;
auto freeIdx = USHRT_MAX;
auto freeIdx = std::numeric_limits<unsigned short>::max();
while (true)
{
freeIdx = (idx + offset) % sndBank->aliasCount;
if (sndBank->aliasIndex[freeIdx].value == USHRT_MAX)
if (sndBank->aliasIndex[freeIdx].value == std::numeric_limits<unsigned short>::max())
break;
freeIdx = (idx + sndBank->aliasCount - offset) % sndBank->aliasCount;
if (sndBank->aliasIndex[freeIdx].value == USHRT_MAX)
if (sndBank->aliasIndex[freeIdx].value == std::numeric_limits<unsigned short>::max())
break;
offset++;
freeIdx = USHRT_MAX;
freeIdx = std::numeric_limits<unsigned short>::max();
if (offset >= sndBank->aliasCount)
break;
}
if (freeIdx == USHRT_MAX)
if (freeIdx == std::numeric_limits<unsigned short>::max())
{
std::cerr << "Unable to allocate sound bank alias index list" << std::endl;
delete[] setAliasIndexList;
return false;
}
sndBank->aliasIndex[idx].next = freeIdx;
sndBank->aliasIndex[freeIdx].value = i;
sndBank->aliasIndex[freeIdx].next = USHRT_MAX;
sndBank->aliasIndex[freeIdx].next = std::numeric_limits<unsigned short>::max();
setAliasIndexList[i] = true;
}
delete[] setAliasIndexList;
return true;
}
@ -436,8 +427,7 @@ bool LoadSoundDuckList(ISearchPath* searchPath, MemoryManager* memory, SndBank*
for (auto& valueJson : duckJson["values"])
{
auto index =
GetValueIndex(valueJson["duckGroup"].get<std::string>(), ObjConstants::SOUND_DUCK_GROUPS.data(), ObjConstants::SOUND_DUCK_GROUPS.size());
auto index = GetValueIndex(valueJson["duckGroup"].get<std::string>(), SOUND_DUCK_GROUPS, std::extent_v<decltype(SOUND_DUCK_GROUPS)>);
duck->attenuation[index] = valueJson["attenuation"].get<float>();
duck->filter[index] = valueJson["filter"].get<float>();
@ -550,14 +540,15 @@ bool AssetLoaderSoundBank::LoadFromRaw(
// write the output linked sound bank
if (sablWriter)
{
auto size = static_cast<size_t>(sablWriter->Write());
size_t dataSize = 0u;
auto result = sablWriter->Write(dataSize);
sablStream->close();
if (size != UINT32_MAX)
if (result)
{
sndBank->loadedAssets.dataSize = size;
sndBank->loadedAssets.data = static_cast<SndChar2048*>(memory->Alloc(size));
memset(sndBank->loadedAssets.data, 0, size);
sndBank->loadedAssets.dataSize = dataSize;
sndBank->loadedAssets.data = static_cast<SndChar2048*>(memory->Alloc(dataSize));
memset(sndBank->loadedAssets.data, 0, dataSize);
}
else
{
@ -569,10 +560,11 @@ bool AssetLoaderSoundBank::LoadFromRaw(
// write the output streamed sound bank
if (sabsWriter)
{
auto size = static_cast<size_t>(sabsWriter->Write());
size_t dataSize = 0u;
auto result = sabsWriter->Write(dataSize);
sabsStream->close();
if (size == UINT32_MAX)
if (!result)
{
std::cerr << "Streamed Sound Bank for " << assetName << " failed to generate. Please check your build files." << std::endl;
return false;

View File

@ -2,12 +2,11 @@
#include "Crypto.h"
#include "ObjContainer/SoundBank/SoundBankTypes.h"
#include "Sound/WavTypes.h"
#include "Sound/FlacDecoder.h"
#include "Sound/WavTypes.h"
#include "Utils/Alignment.h"
#include "Utils/FileUtils.h"
#include <cstring>
#include <filesystem>
#include <iostream>
@ -78,8 +77,8 @@ public:
void AlignToChunk()
{
if ((m_current_offset & 0xF) != 0)
Pad(0x10 - (m_current_offset & 0xF));
if (m_current_offset % 16 != 0)
Pad(16 - (m_current_offset % 16));
}
void WriteHeader()
@ -91,18 +90,20 @@ public:
SoundAssetBankChecksum checksum{};
memset(&checksum, 0xCC, sizeof(SoundAssetBankChecksum));
SoundAssetBankHeader header{MAGIC,
VERSION,
sizeof(SoundAssetBankEntry),
sizeof(SoundAssetBankChecksum),
0x40,
m_entries.size(),
0,
0,
m_total_size,
m_entry_section_offset,
m_checksum_section_offset,
checksum};
SoundAssetBankHeader header{
MAGIC,
VERSION,
sizeof(SoundAssetBankEntry),
sizeof(SoundAssetBankChecksum),
0x40,
m_entries.size(),
0,
0,
m_total_size,
m_entry_section_offset,
m_checksum_section_offset,
checksum,
};
strncpy(header.dependencies, m_file_name.data(), header.dependencySize);
@ -169,7 +170,7 @@ public:
static_cast<size_t>(m_current_offset),
decoder->GetFrameCount(),
frameRateIndex,
decoder->GetNumChannels(),
static_cast<unsigned char>(decoder->GetNumChannels()),
sound.looping,
8,
};
@ -192,7 +193,8 @@ public:
auto lastEntry = m_entries.rbegin();
if (!sound.streamed && lastEntry->frameRateIndex != 6)
{
std::cout << "WARNING: Loaded sound \"" << soundFilePath << "\" should have a framerate of 48000 but doesn't. This sound may not work on all games!" << std::endl;
std::cout << "WARNING: Loaded sound \"" << soundFilePath
<< "\" should have a framerate of 48000 but doesn't. This sound may not work on all games!" << std::endl;
}
// calculate checksum
@ -240,12 +242,12 @@ public:
AlignToChunk();
}
std::int64_t Write() override
bool Write(size_t& dataSize) override
{
if (!WriteEntries())
{
std::cerr << "An error occurred writing the sound bank entires. Please check output." << std::endl;
return -1;
return false;
}
WriteEntryList();
@ -259,11 +261,12 @@ public:
if (m_current_offset > UINT32_MAX)
{
std::cerr << "Sound bank files must be under 4GB. Please reduce the number of sounds being written!" << std::endl;
return -1;
return false;
}
// return the total size for the sound asset data
return m_entry_section_offset - DATA_OFFSET;
// output the total size for the sound asset data
dataSize = static_cast<size_t>(m_entry_section_offset - DATA_OFFSET);
return true;
}
private:

View File

@ -17,7 +17,7 @@ public:
SoundBankWriter& operator=(SoundBankWriter&& other) noexcept = default;
virtual void AddSound(const std::string& soundFilePath, unsigned int soundId, bool looping = false, bool streamed = false) = 0;
virtual std::int64_t Write() = 0;
virtual bool Write(size_t& dataSize) = 0;
static std::unique_ptr<SoundBankWriter> Create(const std::string& fileName, std::ostream& stream, ISearchPath* assetSearchPath);