mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-11 23:38:09 -05:00
chore: properly read uv data from gltf
This commit is contained in:
@ -270,7 +270,7 @@ namespace
|
||||
float coordinates[3];
|
||||
float normal[3];
|
||||
if (!positionAccessor->GetFloatVec3(vertexIndex, coordinates) || !normalAccessor->GetFloatVec3(vertexIndex, normal)
|
||||
|| !colorAccessor->GetFloatVec4(vertexIndex, vertex.color) || !colorAccessor->GetFloatVec2(vertexIndex, vertex.uv)
|
||||
|| !colorAccessor->GetFloatVec4(vertexIndex, vertex.color) || !uvAccessor->GetFloatVec2(vertexIndex, vertex.uv)
|
||||
|| !jointsAccessor->GetUnsignedVec4(vertexIndex, joints) || !weightsAccessor->GetFloatVec4(vertexIndex, weights))
|
||||
{
|
||||
return false;
|
||||
|
Reference in New Issue
Block a user