mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-11 07:18:11 -05:00
Add improvements from iw3 material dumping to iw4
This commit is contained in:
111
src/ObjCommon/Game/IW4/MaterialConstantsIW4.h
Normal file
111
src/ObjCommon/Game/IW4/MaterialConstantsIW4.h
Normal file
@ -0,0 +1,111 @@
|
||||
#pragma once
|
||||
|
||||
#include "Game/IW4/IW4.h"
|
||||
|
||||
namespace IW4
|
||||
{
|
||||
inline infoParm_t infoParms[]
|
||||
{
|
||||
{"bark", 0x0, 0x100000, 0x0, 0x0},
|
||||
{"brick", 0x0, 0x200000, 0x0, 0x0},
|
||||
{"carpet", 0x0, 0x300000, 0x0, 0x0},
|
||||
{"cloth", 0x0, 0x400000, 0x0, 0x0},
|
||||
{"concrete", 0x0, 0x500000, 0x0, 0x0},
|
||||
{"dirt", 0x0, 0x600000, 0x0, 0x0},
|
||||
{"flesh", 0x0, 0x700000, 0x0, 0x0},
|
||||
{"foliage", 0x1, 0x800000, 0x2, 0x0},
|
||||
{"glass", 0x1, 0x900000, 0x10, 0x0},
|
||||
{"grass", 0x0, 0xa00000, 0x0, 0x0},
|
||||
{"gravel", 0x0, 0xb00000, 0x0, 0x0},
|
||||
{"ice", 0x0, 0xc00000, 0x0, 0x0},
|
||||
{"metal", 0x0, 0xd00000, 0x0, 0x0},
|
||||
{"mud", 0x0, 0xe00000, 0x0, 0x0},
|
||||
{"paper", 0x0, 0xf00000, 0x0, 0x0},
|
||||
{"plaster", 0x0, 0x1000000, 0x0, 0x0},
|
||||
{"rock", 0x0, 0x1100000, 0x0, 0x0},
|
||||
{"sand", 0x0, 0x1200000, 0x0, 0x0},
|
||||
{"snow", 0x0, 0x1300000, 0x0, 0x0},
|
||||
{"water", 0x1, 0x1400000, 0x20, 0x0},
|
||||
{"wood", 0x0, 0x1500000, 0x0, 0x0},
|
||||
{"asphalt", 0x0, 0x1600000, 0x0, 0x0},
|
||||
{"ceramic", 0x0, 0x1700000, 0x0, 0x0},
|
||||
{"plastic", 0x0, 0x1800000, 0x0, 0x0},
|
||||
{"rubber", 0x0, 0x1900000, 0x0, 0x0},
|
||||
{"cushion", 0x0, 0x1a00000, 0x0, 0x0},
|
||||
{"fruit", 0x0, 0x1b00000, 0x0, 0x0},
|
||||
{"paintedmetal", 0x0, 0x1c00000, 0x0, 0x0},
|
||||
{"riotshield", 0x0, 0x1d00000, 0x0, 0x0},
|
||||
{"slush", 0x0, 0x1e00000, 0x0, 0x0},
|
||||
{"opaqueglass", 0x0, 0x900000, 0x0, 0x0},
|
||||
{"clipmissile", 0x1, 0x0, 0x80, 0x0},
|
||||
{"ai_nosight", 0x1, 0x0, 0x1000, 0x0},
|
||||
{"clipshot", 0x1, 0x0, 0x2000, 0x0},
|
||||
{"playerclip", 0x1, 0x0, 0x10000, 0x0},
|
||||
{"monsterclip", 0x1, 0x0, 0x20000, 0x0},
|
||||
{"aiclipallowdeath", 0x1, 0x0, 0x4, 0x0},
|
||||
{"vehicleclip", 0x1, 0x0, 0x200, 0x0},
|
||||
{"itemclip", 0x1, 0x0, 0x400, 0x0},
|
||||
{"nodrop", 0x1, 0x0, 0x80000000, 0x0},
|
||||
{"nonsolid", 0x1, 0x4000, 0x0, 0x0},
|
||||
{"detail", 0x0, 0x0, 0x8000000, 0x0},
|
||||
{"structural", 0x0, 0x0, 0x10000000, 0x0},
|
||||
{"portal", 0x1, 0x80000000, 0x0, 0x0},
|
||||
{"canshootclip", 0x0, 0x0, 0x40, 0x0},
|
||||
{"origin", 0x1, 0x0, 0x0, 0x4},
|
||||
{"sky", 0x0, 0x4, 0x800, 0x0},
|
||||
{"nocastshadow", 0x0, 0x40000, 0x0, 0x0},
|
||||
{"physicsGeom", 0x0, 0x0, 0x0, 0x400},
|
||||
{"lightPortal", 0x0, 0x0, 0x0, 0x2000},
|
||||
{"outdoorBounds", 0x0, 0x0, 0x0, 0x8000},
|
||||
{"slick", 0x0, 0x2, 0x0, 0x0},
|
||||
{"noimpact", 0x0, 0x10, 0x0, 0x0},
|
||||
{"nomarks", 0x0, 0x20, 0x0, 0x0},
|
||||
{"nopenetrate", 0x0, 0x100, 0x0, 0x0},
|
||||
{"ladder", 0x0, 0x8, 0x0, 0x0},
|
||||
{"nodamage", 0x0, 0x1, 0x0, 0x0},
|
||||
{"mantleOn", 0x0, 0x2000000, 0x1000000, 0x0},
|
||||
{"mantleOver", 0x0, 0x4000000, 0x1000000, 0x0},
|
||||
{"stairs", 0x0, 0x200, 0x0, 0x0},
|
||||
{"soft", 0x0, 0x1000, 0x0, 0x0},
|
||||
{"nosteps", 0x0, 0x2000, 0x0, 0x0},
|
||||
{"nodraw", 0x0, 0x80, 0x0, 0x0},
|
||||
{"nolightmap", 0x0, 0x400, 0x0, 0x0},
|
||||
{"nodlight", 0x0, 0x20000, 0x0, 0x0}
|
||||
};
|
||||
|
||||
inline const char* surfaceTypeNames[]
|
||||
{
|
||||
"default",
|
||||
"bark",
|
||||
"brick",
|
||||
"carpet",
|
||||
"cloth",
|
||||
"concrete",
|
||||
"dirt",
|
||||
"flesh",
|
||||
"foliage",
|
||||
"glass",
|
||||
"grass",
|
||||
"gravel",
|
||||
"ice",
|
||||
"metal",
|
||||
"mud",
|
||||
"paper",
|
||||
"plaster",
|
||||
"rock",
|
||||
"sand",
|
||||
"snow",
|
||||
"water",
|
||||
"wood",
|
||||
"asphalt",
|
||||
"ceramic",
|
||||
"plastic",
|
||||
"rubber",
|
||||
"cushion",
|
||||
"fruit",
|
||||
"paintedmetal",
|
||||
"riotshield",
|
||||
"slush"
|
||||
};
|
||||
static_assert(std::extent_v<decltype(surfaceTypeNames)> == SURF_TYPE_NUM);
|
||||
}
|
Reference in New Issue
Block a user