Add ZoneScriptString class to store zone script strings

This commit is contained in:
Jan
2021-03-18 16:55:30 +01:00
parent 8736280ea8
commit 2a6d7c84c2
33 changed files with 239 additions and 119 deletions

View File

@ -13,6 +13,8 @@ AssetWriter::AssetWriter(XAssetInfoGeneric* asset, Zone* zone, IZoneOutputStream
scr_string_t AssetWriter::UseScriptString(const scr_string_t scrString) const
{
assert(scrString < m_asset->m_zone->m_script_strings.Count());
if (m_asset->m_zone == m_zone)
return scrString;