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feat(iw4): load leaderboard definitions from raw
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#pragma once
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#include "Game/IW4/IW4.h"
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#include "Utils/MemoryManager.h"
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namespace IW4
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{
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bool LoadLeaderboardAsJson(std::istream& stream, LeaderboardDef& leaderboard, MemoryManager* memory);
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} // namespace IW4
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