ZoneLoading: Save which language a zone has when loading

This commit is contained in:
Jan
2019-11-19 00:43:46 +01:00
parent 81255695a7
commit 2f108d533c
3 changed files with 98 additions and 0 deletions

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@ -6,6 +6,7 @@ Zone::Zone(std::string name, const zone_priority_t priority, IZoneAssetPools* po
m_priority = priority;
m_pools = pools;
m_game = game;
m_language = ZoneLanguage::LANGUAGE_NONE;
}
IZoneAssetPools* Zone::GetPools() const