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Unlinker: Add skeleton for Dumping and listing of assets
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21
src/ZoneCommon/Zone/ZoneContent.h
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21
src/ZoneCommon/Zone/ZoneContent.h
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#pragma once
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#include <string>
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#include <vector>
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class ZoneContent
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{
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public:
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class GameAsset
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{
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public:
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GameAsset(std::string assetTypeName, std::string assetName);
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std::string m_asset_type_name;
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std::string m_asset_name;
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};
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ZoneContent();
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std::string m_game_name;
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std::vector<GameAsset> m_assets;
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};
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