mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-12 07:48:16 -05:00
chore: rename accuracy table properties in weapon structs
This commit is contained in:
@ -19,16 +19,16 @@ set string szAmmoName;
|
||||
set string szClipName;
|
||||
set string szSharedAmmoCapName;
|
||||
set string szAltWeaponName;
|
||||
set string accuracyGraphName0;
|
||||
set string accuracyGraphName1;
|
||||
set reusable accuracyGraphKnots0;
|
||||
set reusable accuracyGraphKnots1;
|
||||
set reusable originalAccuracyGraphKnots0;
|
||||
set reusable originalAccuracyGraphKnots1;
|
||||
set count accuracyGraphKnots0 accuracyGraphKnotCount[0];
|
||||
set count accuracyGraphKnots1 accuracyGraphKnotCount[1];
|
||||
set count originalAccuracyGraphKnots0 accuracyGraphKnotCount[0]; // yeah it uses accuracyGraphKnotCount
|
||||
set count originalAccuracyGraphKnots1 accuracyGraphKnotCount[1];
|
||||
set string aiVsAiAccuracyGraphName;
|
||||
set string aiVsPlayerAccuracyGraphName;
|
||||
set reusable aiVsAiAccuracyGraphKnots;
|
||||
set count aiVsAiAccuracyGraphKnots aiVsAiAccuracyGraphKnotCount;
|
||||
set reusable aiVsPlayerAccuracyGraphKnots;
|
||||
set count aiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount;
|
||||
set reusable originalAiVsAiAccuracyGraphKnots;
|
||||
set count originalAiVsAiAccuracyGraphKnots aiVsAiAccuracyGraphKnotCount; // yeah it does not use original count
|
||||
set reusable originalAiVsPlayerAccuracyGraphKnots;
|
||||
set count originalAiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount; // yeah it does not use original count
|
||||
set string szUseHintString;
|
||||
set string dropHintString;
|
||||
set string szScript;
|
||||
@ -37,12 +37,12 @@ set string meleeImpactRumble;
|
||||
|
||||
reorder:
|
||||
...
|
||||
accuracyGraphName0
|
||||
accuracyGraphKnots0
|
||||
originalAccuracyGraphKnots0
|
||||
accuracyGraphName1
|
||||
accuracyGraphKnots1
|
||||
originalAccuracyGraphKnots1;
|
||||
aiVsAiAccuracyGraphName
|
||||
aiVsAiAccuracyGraphKnots
|
||||
originalAiVsAiAccuracyGraphKnots
|
||||
aiVsPlayerAccuracyGraphName
|
||||
aiVsPlayerAccuracyGraphKnots
|
||||
originalAiVsPlayerAccuracyGraphKnots;
|
||||
|
||||
// SndAliasCustom
|
||||
use SndAliasCustom;
|
||||
|
@ -15,9 +15,10 @@ set assetref szXAnims ASSET_TYPE_XANIMPARTS;
|
||||
set reusable szXAnims;
|
||||
set count szXAnims 37;
|
||||
set string szAltWeaponName;
|
||||
set reusable accuracyGraphKnots;
|
||||
set count accuracyGraphKnots[0] accuracyGraphKnotCount[0];
|
||||
set count accuracyGraphKnots[1] accuracyGraphKnotCount[1];
|
||||
set reusable aiVsAiAccuracyGraphKnots;
|
||||
set count aiVsAiAccuracyGraphKnots aiVsAiAccuracyGraphKnotCount;
|
||||
set reusable aiVsPlayerAccuracyGraphKnots;
|
||||
set count aiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount;
|
||||
|
||||
// WeaponDef
|
||||
use WeaponDef;
|
||||
@ -56,12 +57,12 @@ set reusable parallelBounce;
|
||||
set count parallelBounce SURF_TYPE_NUM;
|
||||
set reusable perpendicularBounce;
|
||||
set count perpendicularBounce SURF_TYPE_NUM;
|
||||
set string accuracyGraphName0;
|
||||
set string accuracyGraphName1;
|
||||
set reusable originalAccuracyGraphKnots0;
|
||||
set reusable originalAccuracyGraphKnots1;
|
||||
set count originalAccuracyGraphKnots0 WeaponCompleteDef::accuracyGraphKnotCount[0];
|
||||
set count originalAccuracyGraphKnots1 WeaponCompleteDef::accuracyGraphKnotCount[1];
|
||||
set string aiVsAiAccuracyGraphName;
|
||||
set string aiVsPlayerAccuracyGraphName;
|
||||
set reusable originalAiVsAiAccuracyGraphKnots;
|
||||
set count originalAiVsAiAccuracyGraphKnots WeaponCompleteDef::aiVsAiAccuracyGraphKnotCount;
|
||||
set reusable originalAiVsPlayerAccuracyGraphKnots;
|
||||
set count originalAiVsPlayerAccuracyGraphKnots WeaponCompleteDef::aiVsPlayerAccuracyGraphKnotCount;
|
||||
set string szUseHintString;
|
||||
set string dropHintString;
|
||||
set string szScript;
|
||||
@ -72,10 +73,10 @@ set string meleeImpactRumble;
|
||||
set string turretBarrelSpinRumble;
|
||||
reorder:
|
||||
...
|
||||
accuracyGraphName0
|
||||
originalAccuracyGraphKnots0
|
||||
accuracyGraphName1
|
||||
originalAccuracyGraphKnots1;
|
||||
aiVsAiAccuracyGraphName
|
||||
originalAiVsAiAccuracyGraphKnots
|
||||
aiVsPlayerAccuracyGraphName
|
||||
originalAiVsPlayerAccuracyGraphKnots;
|
||||
|
||||
// SndAliasCustom
|
||||
use SndAliasCustom;
|
||||
|
@ -31,9 +31,10 @@ set count reloadOverrides numReloadStateTimerOverrides;
|
||||
set reusable notetrackOverrides;
|
||||
set count notetrackOverrides numNotetrackOverrides;
|
||||
set string szAltWeaponName;
|
||||
set reusable accuracyGraphKnots;
|
||||
set count accuracyGraphKnots[0] accuracyGraphKnotCount[0];
|
||||
set count accuracyGraphKnots[1] accuracyGraphKnotCount[1];
|
||||
set reusable aiVsAiAccuracyGraphKnots;
|
||||
set count aiVsAiAccuracyGraphKnots aiVsAiAccuracyGraphKnotCount;
|
||||
set reusable aiVsPlayerAccuracyGraphKnots;
|
||||
set count aiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount;
|
||||
|
||||
// AnimOverrideEntry
|
||||
use AnimOverrideEntry;
|
||||
@ -90,12 +91,12 @@ set reusable parallelBounce;
|
||||
set count parallelBounce SURF_TYPE_COUNT;
|
||||
set reusable perpendicularBounce;
|
||||
set count perpendicularBounce SURF_TYPE_COUNT;
|
||||
set string accuracyGraphName0;
|
||||
set string accuracyGraphName1;
|
||||
set reusable originalAccuracyGraphKnots0;
|
||||
set reusable originalAccuracyGraphKnots1;
|
||||
set count originalAccuracyGraphKnots0 WeaponCompleteDef::accuracyGraphKnotCount[0];
|
||||
set count originalAccuracyGraphKnots1 WeaponCompleteDef::accuracyGraphKnotCount[1];
|
||||
set string aiVsAiAccuracyGraphName;
|
||||
set string aiVsPlayerAccuracyGraphName;
|
||||
set reusable originalAiVsAiAccuracyGraphKnots;
|
||||
set count originalAiVsAiAccuracyGraphKnots WeaponCompleteDef::aiVsAiAccuracyGraphKnotCount;
|
||||
set reusable originalAiVsPlayerAccuracyGraphKnots;
|
||||
set count originalAiVsPlayerAccuracyGraphKnots WeaponCompleteDef::aiVsPlayerAccuracyGraphKnotCount;
|
||||
set string szUseHintString;
|
||||
set string dropHintString;
|
||||
set string szScript;
|
||||
@ -107,10 +108,10 @@ set string turretBarrelSpinRumble;
|
||||
set scriptstring stowTag;
|
||||
reorder:
|
||||
...
|
||||
accuracyGraphName0
|
||||
originalAccuracyGraphKnots0
|
||||
accuracyGraphName1
|
||||
originalAccuracyGraphKnots1;
|
||||
aiVsAiAccuracyGraphName
|
||||
originalAiVsAiAccuracyGraphKnots
|
||||
aiVsPlayerAccuracyGraphName
|
||||
originalAiVsPlayerAccuracyGraphKnots;
|
||||
|
||||
// SndAliasCustom
|
||||
use SndAliasCustom;
|
||||
|
@ -126,16 +126,16 @@ set reusable parallelBounce;
|
||||
set count perpendicularBounce SURF_TYPE_NUM;
|
||||
set reusable perpendicularBounce;
|
||||
set string projIgnitionSound;
|
||||
set string accuracyGraphName0;
|
||||
set string accuracyGraphName1;
|
||||
set reusable accuracyGraphKnots0;
|
||||
set reusable accuracyGraphKnots1;
|
||||
set count accuracyGraphKnots0 accuracyGraphKnotCount[0];
|
||||
set count accuracyGraphKnots1 accuracyGraphKnotCount[1];
|
||||
set reusable originalAccuracyGraphKnots0;
|
||||
set reusable originalAccuracyGraphKnots1;
|
||||
set count originalAccuracyGraphKnots0 accuracyGraphKnotCount[0];
|
||||
set count originalAccuracyGraphKnots1 accuracyGraphKnotCount[1];
|
||||
set string aiVsAiAccuracyGraphName;
|
||||
set string aiVsPlayerAccuracyGraphName;
|
||||
set reusable aiVsAiAccuracyGraphKnots;
|
||||
set count aiVsAiAccuracyGraphKnots aiVsAiAccuracyGraphKnotCount;
|
||||
set reusable aiVsPlayerAccuracyGraphKnots;
|
||||
set count aiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount;
|
||||
set reusable originalAiVsAiAccuracyGraphKnots;
|
||||
set count originalAiVsAiAccuracyGraphKnots aiVsAiAccuracyGraphKnotCount; // yeah it does not use original count
|
||||
set reusable originalAiVsPlayerAccuracyGraphKnots;
|
||||
set count originalAiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount; // yeah it does not use original count
|
||||
set string szUseHintString;
|
||||
set string dropHintString;
|
||||
set string szScript;
|
||||
@ -151,12 +151,12 @@ set reusable flameTableThirdPersonPtr;
|
||||
|
||||
reorder:
|
||||
...
|
||||
accuracyGraphName0
|
||||
accuracyGraphKnots0
|
||||
originalAccuracyGraphKnots0
|
||||
accuracyGraphName1
|
||||
accuracyGraphKnots1
|
||||
originalAccuracyGraphKnots1;
|
||||
aiVsAiAccuracyGraphName
|
||||
aiVsAiAccuracyGraphKnots
|
||||
originalAiVsAiAccuracyGraphKnots
|
||||
aiVsPlayerAccuracyGraphName
|
||||
aiVsPlayerAccuracyGraphKnots
|
||||
originalAiVsPlayerAccuracyGraphKnots;
|
||||
|
||||
reorder:
|
||||
...
|
||||
|
@ -147,16 +147,16 @@ set reusable parallelBounce;
|
||||
set count perpendicularBounce SURF_TYPE_NUM;
|
||||
set reusable perpendicularBounce;
|
||||
set string projIgnitionSound;
|
||||
set string accuracyGraphName0;
|
||||
set string accuracyGraphName1;
|
||||
set reusable accuracyGraphKnots0;
|
||||
set reusable accuracyGraphKnots1;
|
||||
set count accuracyGraphKnots0 accuracyGraphKnotCount[0];
|
||||
set count accuracyGraphKnots1 accuracyGraphKnotCount[1];
|
||||
set reusable originalAccuracyGraphKnots0;
|
||||
set reusable originalAccuracyGraphKnots1;
|
||||
set count originalAccuracyGraphKnots0 accuracyGraphKnotCount[0];
|
||||
set count originalAccuracyGraphKnots1 accuracyGraphKnotCount[1];
|
||||
set string aiVsAiAccuracyGraphName;
|
||||
set string aiVsPlayerAccuracyGraphName;
|
||||
set reusable aiVsAiAccuracyGraphKnots;
|
||||
set count aiVsAiAccuracyGraphKnots aiVsAiAccuracyGraphKnotCount;
|
||||
set reusable aiVsPlayerAccuracyGraphKnots;
|
||||
set count aiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount;
|
||||
set reusable originalAiVsAiAccuracyGraphKnots;
|
||||
set count originalAiVsAiAccuracyGraphKnots aiVsAiAccuracyGraphKnotCount; // yeah it does not use original count
|
||||
set reusable originalAiVsPlayerAccuracyGraphKnots;
|
||||
set count originalAiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount; // yeah it does not use original count
|
||||
set string szUseHintString;
|
||||
set string dropHintString;
|
||||
set string szScript;
|
||||
@ -174,12 +174,12 @@ set string throwBackType;
|
||||
|
||||
reorder:
|
||||
...
|
||||
accuracyGraphName0
|
||||
accuracyGraphKnots0
|
||||
originalAccuracyGraphKnots0
|
||||
accuracyGraphName1
|
||||
accuracyGraphKnots1
|
||||
originalAccuracyGraphKnots1;
|
||||
aiVsAiAccuracyGraphName
|
||||
aiVsAiAccuracyGraphKnots
|
||||
originalAiVsAiAccuracyGraphKnots
|
||||
aiVsPlayerAccuracyGraphName
|
||||
aiVsPlayerAccuracyGraphKnots
|
||||
originalAiVsPlayerAccuracyGraphKnots;
|
||||
|
||||
reorder:
|
||||
...
|
||||
|
Reference in New Issue
Block a user