ZoneCodeGenerator: Set conditions on structs that make the build fail right now

This commit is contained in:
Jan
2019-11-21 21:47:56 +01:00
parent 27f92e6c33
commit 377dc5c99b
6 changed files with 82 additions and 27 deletions

View File

@ -482,6 +482,29 @@ use menuDef_t;
set string window::name;
set name window::name;
// expressionRpnDataUnion
use expressionRpnDataUnion;
set condition cmd never;
// textDefData_t
use textDefData_t;
set condition data never;
// itemDefData_t
use itemDefData_t;
set condition data never;
// focusDefData_t
use focusDefData_t;
set condition data never;
// Operand
use Operand;
set condition internals::intVal dataType == VAL_INT;
set condition internals::floatVal dataType == VAL_FLOAT;
set condition internals::string dataType == VAL_STRING;
set condition internals::dvar never;
// =========================================
// LocalizeEntry
// =========================================
@ -536,6 +559,10 @@ set name name;
use FxElemVisuals;
set condition anonymous never;
// FxElemExtendedDefPtr
use FxElemExtendedDefPtr;
set condition unknownDef never;
// =========================================
// FxImpactTable
// =========================================
@ -664,7 +691,9 @@ set string moveUpButtonName;
set string moveDownButtonName;
set string switchSeatButtonName;
set string steerGraphName;
set condition steerGraph never;
set string accelGraphName;
set condition accelGraph never;
// =========================================
// MemoryBlock