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https://github.com/Laupetin/OpenAssetTools.git
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Dump SoundBank asset data files
This commit is contained in:
@ -1,5 +1,7 @@
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#include "ObjLoaderT6.h"
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#include <sstream>
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#include "Game/T6/GameT6.h"
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#include "Game/T6/GameAssetPoolT6.h"
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#include "ObjContainer/IPak/IPak.h"
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@ -92,6 +94,115 @@ namespace T6
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return zone->m_game == &g_GameT6;
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}
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bool ObjLoader::VerifySoundBankChecksum(const SoundBank* soundBank, const SndRuntimeAssetBank& sndRuntimeAssetBank)
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{
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SndAssetBankChecksum checksum{};
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static_assert(sizeof(SndAssetBankChecksum::checksumBytes) == sizeof(SndRuntimeAssetBank::linkTimeChecksum));
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for (auto i = 0u; i < sizeof(SndAssetBankChecksum::checksumBytes); i++)
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checksum.checksumBytes[i] = sndRuntimeAssetBank.linkTimeChecksum[i];
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return soundBank->VerifyChecksum(checksum);
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}
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SoundBank* ObjLoader::LoadSoundBankForZone(ISearchPath* searchPath, const std::string& soundBankFileName, Zone* zone)
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{
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if (ObjLoading::Configuration.Verbose)
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std::cout << "Trying to load sound bank '" << soundBankFileName << "' for zone '" << zone->m_name << "'" << std::endl;
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auto* existingSoundBank = SoundBank::Repository.GetContainerByName(soundBankFileName);
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if (existingSoundBank != nullptr)
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{
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if (ObjLoading::Configuration.Verbose)
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std::cout << "Referencing loaded sound bank '" << soundBankFileName << "'." << std::endl;
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SoundBank::Repository.AddContainerReference(existingSoundBank, zone);
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return existingSoundBank;
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}
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auto file = searchPath->Open(soundBankFileName);
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if (file.IsOpen())
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{
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auto sndBank = std::make_unique<SoundBank>(soundBankFileName, std::move(file.m_stream), file.m_length);
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auto* sndBankPtr = sndBank.get();
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if (!sndBank->Initialize())
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{
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std::cout << "Failed to load sound bank '" << soundBankFileName << "'" << std::endl;
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return nullptr;
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}
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SoundBank::Repository.AddContainer(std::move(sndBank), zone);
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if (ObjLoading::Configuration.Verbose)
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std::cout << "Found and loaded sound bank '" << soundBankFileName << "'" << std::endl;
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return sndBankPtr;
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}
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std::cout << "Failed to load sound bank '" << soundBankFileName << "'" << std::endl;
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return nullptr;
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}
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void ObjLoader::LoadSoundBankFromLinkedInfo(ISearchPath* searchPath, const std::string& soundBankFileName, const SndRuntimeAssetBank* sndBankLinkedInfo, Zone* zone, std::set<std::string>& loadedBanksForZone, std::stack<std::string>& dependenciesToLoad)
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{
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if (loadedBanksForZone.find(soundBankFileName) == loadedBanksForZone.end())
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{
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auto* soundBank = LoadSoundBankForZone(searchPath, soundBankFileName, zone);
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if (soundBank)
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{
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if (!VerifySoundBankChecksum(soundBank, *sndBankLinkedInfo))
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{
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std::cout << "Checksum of sound bank does not match link time checksum for '" << soundBankFileName << "'" << std::endl;
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}
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loadedBanksForZone.emplace(soundBankFileName);
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for (const auto& dependency : soundBank->GetDependencies())
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{
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dependenciesToLoad.emplace(dependency);
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}
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}
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}
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}
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void ObjLoader::LoadSoundBanksFromAsset(ISearchPath* searchPath, const SndBank* sndBank, Zone* zone, std::set<std::string>& loadedBanksForZone)
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{
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std::stack<std::string> dependenciesToLoad;
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if (sndBank->streamAssetBank.zone)
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{
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const auto soundBankFileName = SoundBank::GetFileNameForDefinition(true, sndBank->streamAssetBank.zone, sndBank->streamAssetBank.language);
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LoadSoundBankFromLinkedInfo(searchPath, soundBankFileName, &sndBank->streamAssetBank, zone, loadedBanksForZone, dependenciesToLoad);
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}
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if (sndBank->runtimeAssetLoad && sndBank->loadAssetBank.zone)
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{
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const auto soundBankFileName = SoundBank::GetFileNameForDefinition(false, sndBank->loadAssetBank.zone, sndBank->loadAssetBank.language);
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LoadSoundBankFromLinkedInfo(searchPath, soundBankFileName, &sndBank->loadAssetBank, zone, loadedBanksForZone, dependenciesToLoad);
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}
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while(!dependenciesToLoad.empty())
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{
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auto dependencyFileName = dependenciesToLoad.top();
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dependenciesToLoad.pop();
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if (loadedBanksForZone.find(dependencyFileName) == loadedBanksForZone.end())
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{
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auto* soundBank = LoadSoundBankForZone(searchPath, dependencyFileName, zone);
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if (soundBank)
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{
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loadedBanksForZone.emplace(dependencyFileName);
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for (const auto& dependency : soundBank->GetDependencies())
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{
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dependenciesToLoad.emplace(dependency);
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}
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}
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}
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}
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}
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void ObjLoader::LoadIPakForZone(ISearchPath* searchPath, const std::string& ipakName, Zone* zone)
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{
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if (ObjLoading::Configuration.Verbose)
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@ -199,6 +310,16 @@ namespace T6
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}
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}
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}
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if (assetPoolT6->m_sound_bank != nullptr)
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{
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std::set<std::string> loadedSoundBanksForZone;
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for (auto* sndBankAssetInfo : *assetPoolT6->m_sound_bank)
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{
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LoadSoundBanksFromAsset(searchPath, sndBankAssetInfo->Asset(), zone, loadedSoundBanksForZone);
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}
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}
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}
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void ObjLoader::UnloadContainersOfZone(Zone* zone) const
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