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chore: rename ZoneAssetLoaderState to ZoneAssetCreationState
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@ -1,6 +1,6 @@
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#pragma once
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#include "Asset/IZoneAssetLoaderState.h"
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#include "Asset/IZoneAssetCreationState.h"
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#include "SearchPath/ISearchPath.h"
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#include <filesystem>
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@ -21,7 +21,7 @@ private:
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std::vector<std::string> m_image_names;
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};
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class IPakCreator : public IZoneAssetLoaderState
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class IPakCreator : public IZoneAssetCreationState
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{
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public:
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IPakToCreate* GetOrAddIPak(const std::string& ipakName);
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