chore: rename fx related override structs in iw5

This commit is contained in:
Jan
2024-04-21 18:42:32 +02:00
parent d3c0325fea
commit 49239f2007
3 changed files with 13 additions and 13 deletions

View File

@ -3941,7 +3941,7 @@ namespace IW5
SoundOverrideTypes soundType;
};
enum FXOverrideTypes : unsigned int
enum FxOverrideTypes : unsigned int
{
FXTYPE_NONE = 0x0,
FXTYPE_VIEW_FLASH = 0x1,
@ -3952,13 +3952,13 @@ namespace IW5
FXTYPE_COUNT
};
struct FXOverrideEntry
struct FxOverrideEntry
{
WeaponAttachmentCombination attachment1;
WeaponAttachmentCombination attachment2;
FxEffectDef* overrideFX;
FxEffectDef* altmodeFX;
FXOverrideTypes fxType;
FxEffectDef* overrideFx;
FxEffectDef* altmodeFx;
FxOverrideTypes fxType;
};
struct ReloadStateTimerEntry
@ -3991,8 +3991,8 @@ namespace IW5
AnimOverrideEntry* animOverrides;
unsigned int numSoundOverrides;
SoundOverrideEntry* soundOverrides;
unsigned int numFXOverrides;
FXOverrideEntry* fxOverrides;
unsigned int numFxOverrides;
FxOverrideEntry* fxOverrides;
unsigned int numReloadStateTimerOverrides;
ReloadStateTimerEntry* reloadOverrides;
unsigned int numNotetrackOverrides;