chore: rename fx related override structs in iw5

This commit is contained in:
Jan
2024-04-21 18:42:32 +02:00
parent d3c0325fea
commit 49239f2007
3 changed files with 13 additions and 13 deletions

View File

@ -427,7 +427,7 @@ namespace IW5
std::stringstream ss;
bool first = true;
for (auto i = 0u; i < m_weapon->weapCompleteDef.numFXOverrides; i++)
for (auto i = 0u; i < m_weapon->weapCompleteDef.numFxOverrides; i++)
{
const auto& fxOverride = m_weapon->weapCompleteDef.fxOverrides[i];
@ -455,15 +455,15 @@ namespace IW5
if (fxOverride.fxType < FXTYPE_COUNT)
ss << fxOverrideTypeNames[fxOverride.fxType] << ' ';
if (fxOverride.overrideFX && fxOverride.overrideFX->name && fxOverride.overrideFX->name[0])
ss << fxOverride.overrideFX->name;
if (fxOverride.overrideFx && fxOverride.overrideFx->name && fxOverride.overrideFx->name[0])
ss << fxOverride.overrideFx->name;
else
ss << "none";
ss << ' ';
if (fxOverride.altmodeFX && fxOverride.altmodeFX->name && fxOverride.altmodeFX->name[0])
ss << fxOverride.altmodeFX->name;
if (fxOverride.altmodeFx && fxOverride.altmodeFx->name && fxOverride.altmodeFx->name[0])
ss << fxOverride.altmodeFx->name;
else
ss << "none";
}