chore: add names to exported gltf models

This commit is contained in:
Jan
2024-05-11 01:51:28 +02:00
parent 5c06b6e5e4
commit 499b752272
7 changed files with 12 additions and 0 deletions

View File

@ -412,6 +412,7 @@ namespace
DistinctMapper<Material*> materialMapper(model->numsurfs);
AllocateXModelBoneWeights(model, lod, out.m_bone_weight_data);
out.m_name = std::format("{}_lod{}", model->name, lod);
AddXModelBones(out, context, model);
AddXModelMaterials(out, materialMapper, model);
AddXModelObjects(out, model, lod, materialMapper);

View File

@ -394,6 +394,7 @@ namespace
DistinctMapper<Material*> materialMapper(model->numsurfs);
AllocateXModelBoneWeights(modelSurfs, out.m_bone_weight_data);
out.m_name = modelSurfs->name;
AddXModelBones(out, context, model);
AddXModelMaterials(out, materialMapper, model);
AddXModelObjects(out, modelSurfs, materialMapper, model->lodInfo[lod].surfIndex);

View File

@ -394,6 +394,7 @@ namespace
DistinctMapper<Material*> materialMapper(model->numsurfs);
AllocateXModelBoneWeights(modelSurfs, out.m_bone_weight_data);
out.m_name = modelSurfs->name;
AddXModelBones(out, context, model);
AddXModelMaterials(out, materialMapper, model);
AddXModelObjects(out, modelSurfs, materialMapper, model->lodInfo[lod].surfIndex);

View File

@ -412,6 +412,7 @@ namespace
DistinctMapper<Material*> materialMapper(model->numsurfs);
AllocateXModelBoneWeights(model, lod, out.m_bone_weight_data);
out.m_name = std::format("{}_lod{}", model->name, lod);
AddXModelBones(out, context, model);
AddXModelMaterials(out, materialMapper, model);
AddXModelObjects(out, model, lod, materialMapper);

View File

@ -436,6 +436,7 @@ namespace
DistinctMapper<Material*> materialMapper(model->numsurfs);
AllocateXModelBoneWeights(model, lod, out.m_bone_weight_data);
out.m_name = std::format("{}_lod{}", model->name, lod);
AddXModelBones(out, context, model);
AddXModelMaterials(out, materialMapper, model);
AddXModelObjects(out, model, lod, materialMapper);