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ZoneCode: Add commands for clipMap
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@ -427,6 +427,38 @@ set count elements elementCount;
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use clipMap_t;
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set string name;
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set name name;
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set block pInfo XFILE_BLOCK_TEMP;
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set reusable pInfo;
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set count staticModelList numStaticModels;
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set count nodes numNodes;
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set count leafs numLeafs;
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set count verts vertCount;
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set count triIndices triCount;
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set count triEdgeIsWalkable ((3 * triCount + 31) / 32) * 4;
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set count partitions partitionCount;
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set count aabbTrees aabbTreeCount;
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set count cmodels numSubModels;
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set count visibility numClusters * clusterBytes;
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set reusable box_brush;
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set count dynEntDefList[0] dynEntCount[0];
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set count dynEntDefList[1] dynEntCount[1];
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set block dynEntPoseList XFILE_BLOCK_RUNTIME_VIRTUAL;
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set count dynEntPoseList[0] dynEntCount[0];
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set count dynEntPoseList[1] dynEntCount[1];
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set block dynEntClientList XFILE_BLOCK_RUNTIME_VIRTUAL;
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set count dynEntClientList[0] dynEntCount[0];
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set count dynEntClientList[1] dynEntCount[1];
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set block dynEntServerList XFILE_BLOCK_RUNTIME_VIRTUAL;
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set count dynEntServerList[0] dynEntCount[2];
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set count dynEntServerList[1] dynEntCount[3];
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set block dynEntCollList XFILE_BLOCK_RUNTIME_VIRTUAL;
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set count dynEntCollList[0] dynEntCount[0];
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set count dynEntCollList[1] dynEntCount[1];
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set count dynEntCollList[2] dynEntCount[2];
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set count dynEntCollList[3] dynEntCount[3];
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set count constraints num_constraints;
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set block ropes XFILE_BLOCK_RUNTIME_VIRTUAL;
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set count ropes max_ropes;
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// ClipInfo
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use ClipInfo;
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@ -467,7 +499,18 @@ set reusable sides;
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set reusable verts;
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// cmodel_t
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set reusable cmodel_t::info;
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use cmodel_t;
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set reusable info;
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set block info XFILE_BLOCK_TEMP;
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// cNode_t
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set reusable cNode_t::plane;
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// DynEntityDef
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use DynEntityDef;
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set reusable destroyPieces;
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set scriptstring targetname;
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set scriptstring target;
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// =========================================
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// ComWorld
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@ -1283,9 +1326,12 @@ set reusable info;
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set count cmodels numSubModels;
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set count models numSubModels;
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// cmodel_t2
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set reusable cmodel_t2::info;
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// MapTriggers: See MapEnts
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// ClipInfo: See clipMap_t
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// cmodel_t: See clipMap_t
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// GfxBrushModel: See GfxWorld
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// =========================================
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