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Add json dumper as a replacement for csv dumper
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42
src/ObjWriting/Game/T6/Sound/AbstractAliasDumper.cpp
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42
src/ObjWriting/Game/T6/Sound/AbstractAliasDumper.cpp
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#include "AbstractAliasDumper.h"
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#include "ObjContainer/SoundBank/SoundBank.h"
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#include <sstream>
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using namespace T6::sound;
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AbstractAliasDumper::AbstractAliasDumper(const AssetDumpingContext& context)
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: m_context(context)
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{
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}
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bool AbstractAliasDumper::FindSoundBankEntry(const unsigned assetId, SoundAssetBankEntry& entry)
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{
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for (const auto* soundBank : SoundBank::Repository)
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{
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if (soundBank->GetEntry(assetId, entry))
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return true;
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}
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return false;
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}
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std::unique_ptr<std::ostream> AbstractAliasDumper::OpenAliasOutputFile(const SndBank* sndBank, const std::string& extension) const
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{
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std::ostringstream ss;
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const char* name;
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if (sndBank->streamAssetBank.zone)
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name = sndBank->streamAssetBank.zone;
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else if (sndBank->loadAssetBank.zone)
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name = sndBank->loadAssetBank.zone;
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else if (sndBank->loadedAssets.zone)
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name = sndBank->loadedAssets.zone;
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else
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name = sndBank->name;
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ss << "soundaliases/" << name << "_aliases" << extension;
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return m_context.OpenAssetFile(ss.str());
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}
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