mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-10 23:08:05 -05:00
chore: adjust asset creation process to use separated AssetCreators
This commit is contained in:
@ -113,6 +113,8 @@ void ObjLoader::LoadReferencedContainersForZone(ISearchPath& searchPath, Zone& z
|
||||
|
||||
void ObjLoader::UnloadContainersOfZone(Zone& zone) const {}
|
||||
|
||||
void ObjLoader::ConfigureCreatorCollection(AssetCreatorCollection& collection) const {}
|
||||
|
||||
bool ObjLoader::LoadAssetForZone(AssetLoadingContext& context, const asset_type_t assetType, const std::string& assetName) const
|
||||
{
|
||||
AssetLoadingManager assetLoadingManager(m_asset_loaders_by_type, context);
|
||||
|
@ -17,6 +17,8 @@ namespace IW5
|
||||
void LoadReferencedContainersForZone(ISearchPath& searchPath, Zone& zone) const override;
|
||||
void UnloadContainersOfZone(Zone& zone) const override;
|
||||
|
||||
void ConfigureCreatorCollection(AssetCreatorCollection& collection) const override;
|
||||
|
||||
bool LoadAssetForZone(AssetLoadingContext& context, asset_type_t assetType, const std::string& assetName) const override;
|
||||
void FinalizeAssetsForZone(AssetLoadingContext& context) const override;
|
||||
|
||||
|
Reference in New Issue
Block a user