ZoneWriting stuff

This commit is contained in:
Jan
2021-03-16 12:37:15 +01:00
parent 9d26c9c927
commit 4feea62280
15 changed files with 625 additions and 38 deletions

View File

@ -1,10 +1,12 @@
#pragma once
#include <vector>
#include <string>
#include <cstddef>
#include "Utils/ClassUtils.h"
#include "XAssetInfo.h"
#include "Zone/ZoneTypes.h"
#include "Zone/Zone.h"
#include <vector>
#include <string>
class Zone;
class XAssetInfoGeneric;
@ -30,6 +32,8 @@ public:
virtual void InitPoolStatic(asset_type_t type, size_t capacity) = 0;
virtual void InitPoolDynamic(asset_type_t type) = 0;
_NODISCARD size_t GetTotalAssetCount() const;
iterator begin() const;
iterator end() const;
};