mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-15 17:27:57 -05:00
ZoneCommon: Add Texture pointer from OAT to GfxTexture union of T6 to be able to save loaded texture data in GfxImage
This commit is contained in:
@ -40,6 +40,9 @@ typedef void ID3D11VertexShader;
|
||||
typedef void ID3D11InputLayout;
|
||||
typedef void ID3D11Buffer;
|
||||
|
||||
// OAT Types
|
||||
typedef void Texture;
|
||||
|
||||
// Unimportant cpp keywords
|
||||
#define __unaligned
|
||||
#define volatile
|
||||
|
Reference in New Issue
Block a user