ZoneCommon: Add Texture pointer from OAT to GfxTexture union of T6 to be able to save loaded texture data in GfxImage

This commit is contained in:
Jan
2020-02-07 20:54:40 +01:00
parent b210661ac8
commit 589347ce08
4 changed files with 6 additions and 1 deletions

View File

@ -376,6 +376,7 @@ use GfxTexture;
set reusable loadDef;
set block loadDef XFILE_BLOCK_TEMP;
set condition basemap never;
set condition texture never;
// GfxImageLoadDef
use GfxImageLoadDef;